Vertexshaderart.com
Creative
generative art gallery
SHOW HN2015
How HN took it
6 positive, 8 neutral or asking, 2 mixed, 12 critical, out of 28 comments about the project. Thread score -0.15.
Performance: 2 for, 5 againstDesign: 0 for, 3 againstExecution: 2 for, 1 againstIdea: 1 for, 1 againstPrivacy: 0 for, 2 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Cool to see creative GPU demos in the browser
From 2 comments
On the one hand it's very cool to have this kind of access to the GPU from javascript, and I'm always impressed to see how creative people can be with these kinds of tools. On…
cageface on HNhttp://www.vertexshaderart.com/art/PoyGoZL5Lmmn9N5SF This is some sort of magic. Just 755 lines! Wow.
mintplant on HN
Useful for testing graphics hardware
From 1 comment
I just installed a new graphics card on my machine this morning, and this was the perfect way to test it. Thanks!
binarymax on HN
Objections
Demos peg the CPU/GPU and can freeze or crash machines
From 4 comments
Caution: only open with recent browser on recent OS. On my mac, this crashed OS X in the most violent way I've ever seen (not just the browser: a full kernel panic).
blue1 on HNWow, this didn't just crash the Tab, it didn't just kill my Browser. This completely crashed OS X to the point that command + option + escape didn't even work, and I had to do a…
MattBearman on HNI'm actually more concerned by how easy it is to peg the GPU. The operating system does a pretty good job in controlling errant processes in general, but with GPU stuff it's easy…
leohutson on HNI've had some kernel panics from WebGL content too (acko's mathbox2, as well as normal OpenGL apps) on Linux w/ nouveau open source drivers. I changed to proprietary drivers…
exDM69 on HN
Constant rearranging of popular items is irritating
From 2 comments
The constant rearranging of the “popular” items is pretty irritating.
minitech on HNVery much so. I'd suggest that things do not rearrange while you are on the page, only upon refresh.
bhouston on HN
Autoplay music is annoying
From 1 comment
Argh, there's autoplay music [0]! Please don't do this, it's so annoying. Cool site, otherwise. [0] http://www.vertexshaderart.com/art/nL6YpkW8YvGKNEKtj
vosper on HN
Seen as a fad that adds little practical value
From 1 comment
It is the second coming of VRML and if it continues doing that, it will join it. So far I haven't seen anything useful other than a quick way to prototype ES2 shaders or doing…
pjmlp on HN
Requests
Stop rearranging items while viewing the page
From 2 comments
Very much so. I'd suggest that things do not rearrange while you are on the page, only upon refresh.
bhouston on HNOr only rearrange in a given interval (30 seconds), and provide a visual clue the rearrangement is happening, while disabling interaction.
xixixao on HN
Add a sound icon to thumbnails with audio
From 1 comment
I agree. Love the site though, these are brilliant. Thanks! Would it be possible to add a sound icon to the front page thumbnail of the ones with audio? Then people who are e.g.…
coroxout on HN
Allow selecting point shape such as circle
From 1 comment
Nice complement to the fragment shader-based http://glslsandbox.com and https://www.shadertoy.com It would be nice if it was possible to select the point shape, e.g. to get a…
Kristine1975 on HN
Add a title tag
From 1 comment
You're missing a <title> tag. Otherwise very nice. I've been meaning to get into this webgl neo-demoscene stuff. Does anyone know about text/vector rendering in webgl? Would I…
JonnieCache on HN
Questions
How does the effect in a given demo work
From 1 comment
Can anyone explain how the effect works in this demo? http://www.vertexshaderart.com/art/nL6YpkW8YvGKNEKtj
Cakez0r on HN
What is the difference compared to Shadertoy
From 1 comment
What is the difference compared to Shadertoy?
edem on HN
How to do vector or text rendering in WebGL
From 1 comment
You're missing a <title> tag. Otherwise very nice. I've been meaning to get into this webgl neo-demoscene stuff. Does anyone know about text/vector rendering in webgl? Would I…
JonnieCache on HN
Alternatives named
Shadertoy
From 2 comments
Nice complement to the fragment shader-based http://glslsandbox.com and https://www.shadertoy.com It would be nice if it was possible to select the point shape, e.g. to get a…
Kristine1975 on HNWhat is the difference compared to Shadertoy?
edem on HN
GLSL Sandbox
From 1 comment
Nice complement to the fragment shader-based http://glslsandbox.com and https://www.shadertoy.com It would be nice if it was possible to select the point shape, e.g. to get a…
Kristine1975 on HN
three.js
From 1 comment
Check out the text and shapes/extrude examples at http://threejs.org/examples/
zurn on HN
NanoVG
From 1 comment
> Does anyone know about text/vector rendering in webgl? There's three commonly used methods for this: 1) Tesselate your vector shapes to triangles. This is quite tricky to get…
exDM69 on HN