Texttop

Dev tools

terminal desktop renderer

SHOW HN2016

114points
29comments
#314of 2,264 in 2016
Top 14%of 2016 by points

How HN took it

DebatedReal support and real criticism

3 positive, 3 neutral or asking, 1 mixed, 4 critical, out of 11 comments about the project. Thread score -0.04.

Design: 2 for, 0 againstExecution: 0 for, 2 againstPerformance: 0 for, 1 againstIdea: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Looks nice, reminiscent of teletext art

    From 1 comment
    • Looks rather nice, reminiscent of drawing using Teletext (e.g. http://teletextart.co.uk/, http://www.bbcbasic.co.uk/bbcwin/manual/bbcwinh.html).
      geographomics on HN
  • Very cool, nice work

    From 1 comment
    • This is so cool, very nice work! :D I've been playing with writing little custom SSH server stuff recently as well—try this for example: ssh hello.dn.ht One thing I've been…
      dhotson on HN
  • Interesting idea, world map looks good

    From 2 comments
    • May be image quality could be improved by using whole unicode set, rather than just plain ASCII. E.g. braille-fonts, like in blessed-contrib[1]. [1]…
      xvilka on HN
    • Wow, that world map looks really good. Good suggestion, thanks.
      tombh on HN

Objections

  • Hard to install, Docker and Node.js are heavy

    From 2 comments
    • Cool idea but I haven't been able to get it working. Docker is proving to be a real drag to install. Furthermore in the GIF on the README the text is illegible.
      macscam on HN
    • Aw, this is great but node.js is putting me off it :/ I was hoping I wouldn't have to install something so heavy for such a small utility...
      StavrosK on HN
  • Text is illegible in the README GIF

    From 1 comment
    • Cool idea but I haven't been able to get it working. Docker is proving to be a real drag to install. Furthermore in the GIF on the README the text is illegible.
      macscam on HN
  • Does not work over OpenSSH connection

    From 1 comment
    • With OpenSSH 7.2p2, I get: ``` ssh_dispatch_run_fatal: Connection to 107.170.66.146 port 22: invalid format ``` But I see "Hello! :D" with ncat :)
      LukeShu on HN

Requests

  • Use more Unicode block characters for higher resolution

    From 4 comments
    • May be image quality could be improved by using whole unicode set, rather than just plain ASCII. E.g. braille-fonts, like in blessed-contrib[1]. [1]…
      xvilka on HN
    • You don't even need to do that, just using a box-drawing character where half the character is black (U+2580 or U+2584) would double your vertical resolution.
      TazeTSchnitzel on HN
    • It's probably beside the point, you could double the number of pixels and foremost make them square if you used fore- and background color for U+2584 or go even further with…
      1ris on HN
    • I implemented this neat trick that gives 4x spatial and 2x color resolution using Unicode Block characters http://www.blitzcode.net/rust.shtml#term_gfx…
      SirRockALot on HN
  • Support 24-bit true colour

    From 1 comment
    • Ok yeah wow, hiptext's output looks pretty fantastic. :) I'm using my own text webcam thing: https://github.com/dhotson/txtcam .. not too fancy, just using greyscale with some…
      dhotson on HN

Questions

  • Does it work over flaky low-bandwidth connections

    From 1 comment
    • Had never heard of them, thanks. Do you have experience with them over connections that drop, eg; travelling on a train, or connections as low as 3kbps?
      tombh on HN

Alternatives named

  • blessed-contrib

    From 1 comment
    • May be image quality could be improved by using whole unicode set, rather than just plain ASCII. E.g. braille-fonts, like in blessed-contrib[1]. [1]…
      xvilka on HN
  • hiptext

    From 1 comment
    • Haha Wasn't expecting that, very cool! How did you do that? Have you some code somewhere? Thanks for the praise :) A big part of pushing forward with this was seeing the quality…
      tombh on HN
  • libcaca and libaa

    From 1 comment
    • Haha Wasn't expecting that, very cool! How did you do that? Have you some code somewhere? Thanks for the praise :) A big part of pushing forward with this was seeing the quality…
      tombh on HN
  • NX / X2Go

    From 1 comment
  • wopr

    From 1 comment

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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