wireframe-world
Creative
procedural graphics demo
SHOW HN2016
How HN took it
7 positive, 17 neutral or asking, 3 mixed, 4 critical, out of 31 comments about the project. Thread score +0.13.
Execution: 1 for, 4 againstIdea: 4 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Clean, terse source code
From 1 comment
This guy's source is terse and clean. I like it.
dc2 on HN
Creates a convincing illusion of infinite forward motion
From 1 comment
the best part of this was it created illusion of moving forward. Nice one. Adding a sound to this can help more.
govindpatel on HN
Nostalgic demoscene-style graphics
From 1 comment
Thanks for posting. This brings back a lot of fond memories for me. The good old days when I was still teaching myself DirectX and OpenGL. Copying and updating ancient demoscene…
fitzwatermellow on HN
Objections
Visual glitches and missing triangles after some seconds
From 2 comments
It starts visually glitching out after 10 seconds or so, for me. Doesn't really ruin the experience, but as it appears to get more pronounced with time, I don't think we'll reach…
mkishi on HNThere seems to be some missing triangles after a while (10-20 sec.) on Chrome on OSX Are these caused by some z-buffer issues caused by increasingly large coordinates?
joakleaf on HN
Bundle is around 10k lines due to bundled dependencies
From 2 comments
The .js file is over 10,000 lines of code. How did it get so bloated from your 450 lines of code?
mwiedmann on HNIt includes imported libraries, primarily regl[1] which is 8228 lines long. [1]: https://github.com/mikolalysenko/regl/blob/gh-pages/dist/regl.js
evan_ on HN
Blank page in some browsers
From 2 comments
I only get a blank page and the following in the console: demo.js:10655 Uncaught SyntaxError: Unexpected token { Tested on Chromium 48.0.2564.116, available under Fedora.
d33 on HNFor anyone using Safari, if you're seeing a blank page, try Safari Technology Preview. It works there.
eridius on HN
Requests
Extract constants so users can tweak them
From 1 comment
Next step is to extract these constants for user to play with.
ReFruity on HN
Add sound or music
From 1 comment
You absolutely should – the music made this a lot more awesome :).
chronial on HN
Enable anisotropic filtering or nearest filtering to reduce blur
From 2 comments
If you can, you should really turn on anisotropic filtering, so that the grid-lines on the horizontal surfaces don't go all blurry.
thristian on HNThis is really cool! I think it might look a bit cleaner if you changed the filtering on your shader to be nearest, instead of linear. I posted this previously but I didn't want…
xigency on HN
Questions
Where the constant f=0.0015974 came from
From 1 comment
>var f = 0.0015974 Where did this number come from? Is it arbitrary?
jackfrodo on HN
Whether z-buffer precision causes the glitches
From 1 comment
There seems to be some missing triangles after a while (10-20 sec.) on Chrome on OSX Are these caused by some z-buffer issues caused by increasingly large coordinates?
joakleaf on HN
Alternatives named
Thirteenth Floor style virtual worlds
From 1 comment
Reminds me https://en.wikipedia.org/wiki/The_Thirteenth_Floor
ComodoHacker on HN
Infinite terrain WebGL demo by dlubarov
From 1 comment
I made a similar demo: http://dlubarov.github.io/webgl-infinite-terrain-demo/ Source code: https://github.com/dlubarov/webgl-infinite-terrain-demo It's also Perlin noise, but…
dlubarov on HN
Old Excel flight simulator easter egg
From 1 comment
Very nice. This reminded me of the flight simulator easter egg in old versions of MS Excel. Does anyone have some good resources on getting started with WebGL or graphics…
dinosaurs on HN