Krew.io

Games

multiplayer browser game

SHOW HN2016

1points
5comments
#2,259of 2,264 in 2016
Top 100%of 2016 by points

How HN took it

QuietFewer than 5 comments about the project

0 positive, 0 neutral or asking, 2 mixed, 0 critical, out of 2 comments about the project.

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun to play, with a team element

    From 2 comments
    • Just had a rather fun game. I enjoyed the team element and the graphical style. A couple of suggestions: It wasn't always easy to tell which cannon I was controlling. Sure, it's…
      ldjb on HN
    • This was really fun but the cannon ball needs more reach and you could increase the cool down (add a graphic bar) so it's more about skillful aim shots instead of masses of…
      unfathomable on HN
  • Graphical style liked

    From 1 comment
    • Just had a rather fun game. I enjoyed the team element and the graphical style. A couple of suggestions: It wasn't always easy to tell which cannon I was controlling. Sure, it's…
      ldjb on HN

Objections

  • Hard to tell which cannon is the player's own

    From 1 comment
    • Just had a rather fun game. I enjoyed the team element and the graphical style. A couple of suggestions: It wasn't always easy to tell which cannon I was controlling. Sure, it's…
      ldjb on HN
  • Cannonball reach too short; firing spam needs a cooldown

    From 1 comment
    • This was really fun but the cannon ball needs more reach and you could increase the cool down (add a graphic bar) so it's more about skillful aim shots instead of masses of…
      unfathomable on HN

Requests

  • Give the player's cannon a distinct colour

    From 1 comment
    • Just had a rather fun game. I enjoyed the team element and the graphical style. A couple of suggestions: It wasn't always easy to tell which cannon I was controlling. Sure, it's…
      ldjb on HN
  • Separate keyboard key for firing

    From 1 comment
    • Just had a rather fun game. I enjoyed the team element and the graphical style. A couple of suggestions: It wasn't always easy to tell which cannon I was controlling. Sure, it's…
      ldjb on HN
  • Explain the captain role

    From 1 comment
    • Just had a rather fun game. I enjoyed the team element and the graphical style. A couple of suggestions: It wasn't always easy to tell which cannon I was controlling. Sure, it's…
      ldjb on HN
  • Add a cooldown bar

    From 1 comment
    • This was really fun but the cannon ball needs more reach and you could increase the cool down (add a graphic bar) so it's more about skillful aim shots instead of masses of…
      unfathomable on HN

Questions

  • What is the captain's role: just top scorer or extra abilities?

    From 1 comment
    • Just had a rather fun game. I enjoyed the team element and the graphical style. A couple of suggestions: It wasn't always easy to tell which cannon I was controlling. Sure, it's…
      ldjb on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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