Skeletal Animation System

Creative

skeletal animation

SHOW HN2017

120points
21comments
#354of 2,242 in 2017
Top 16%of 2017 by points

How HN took it

CuriousMostly questions and neutral comments

2 positive, 4 neutral or asking, 0 mixed, 0 critical, out of 6 comments about the project. Thread score +0.25.

Idea: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Nice job and good work on the project

    From 2 comments
    • Nice job! About a year ago, I implemented skeletal animation in my OpenGL ES mobile game using a vertex shader and the assimp library. You can pass in everything you need…
      Hydraulix989 on HN
    • That is dope. Good work!
      cdhanna on HN
  • Workflow from Blender to browser is useful and it avoids Three.js

    From 1 comment
    • Really super stuff. I like that you're building a workflow from Blender to the Browser like this. Also that it's threeJS free.
      supernumerary on HN

Requests

  • Write a tutorial on mesh deformation and skeletal animation

    From 1 comment
    • Can you write a tutorial on mesh deformation and all of the other stuff that goes into skeleton animations?
      gravypod on HN
  • Show non-constant shading in the demo

    From 1 comment

Questions

  • How the process was completed without Three.js

    From 1 comment
    • Can you explain your process of completing this? How did you do this without Three.js?
      homanchou on HN

Alternatives named

  • Three.js AnimationMixer and animation actions

    From 2 comments
    • Three.JS has support for pretty flexible "animation clip" blending via "animation actions" btw... https://github.com/mrdoob/three.js/blob/dev/src/animation And you can export out…
      bhouston on HN
    • I've used the skeletal animation API (exporting from Blender). It's very cool, but the documentation isn't great (or at least wasn't last time I checked). Key points: * if you…
      maffydub on HN
  • regl

    From 1 comment
    • Oh interesting: So the short answer is - not in the demo, but yes in your own code --- The demo's model rendering is powered by load-collada-dae (…
      chinedufn on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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