Quantum Game

Games

puzzle game

SHOW HN2017

86points
34comments
#528of 2,242 in 2017
Top 24%of 2017 by points

How HN took it

MixedNo clear lean

2 positive, 7 neutral or asking, 1 mixed, 7 critical, out of 17 comments about the project. Thread score -0.31.

Execution: 0 for, 3 againstDesign: 1 for, 1 againstDocs: 0 for, 1 againstPerformance: 0 for, 1 againstIdea: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun, well-designed visualisation of many variables

    From 2 comments
    • I think you did a fantastic job showing all the variables at once. I did feel the need for some kind of "debugger" to really see what was going on with my setups instead of…
      tgb on HN
    • This is awesome!
      ADanFromCanada on HN

Objections

  • Needs more explanation of concepts like interference and crystals

    From 2 comments
    • This game needs lots more education and explanation. Through the levels, I understood reasonably well how polarization works, but interference is still a complete mystery, and I…
      tomsmeding on HN
    • Great game. Two note 1) you should add some explanation about why making light to through a number of crystals (they slow it down by 1/4 wavelength) lets the beam go though a…
      pmontra on HN
  • Rotating mirrors fails on desktop browsers and Firefox

    From 2 comments
    • I assume there must be some way to rotate the mirror? Maybe I'm crazy, but I can't seem to figure it out. Edit: Seems it's mobile only, or the mouse drag event handling is…
      benjamincburns on HN
    • I was going crazy ;-) It seem it's not working on firefox
      RobertoG on HN
  • Polarization is hard to follow in 2D compared to an optical table

    From 1 comment
    • I really like the idea of this game. But while it seems to simplify certain aspects of optical tables (like adjusting mirrors and other optical elements,) it makes other things…
      Lramseyer on HN
  • Nothing intrinsically quantum about the simulated behaviour

    From 1 comment
    • Nice game, but there's nothing intrinsically quantum about anything that happens. Everything is perfectly describable with classical E&M.
      gji on HN

Requests

  • Add explanations to levels

    From 2 comments
    • This game needs lots more education and explanation. Through the levels, I understood reasonably well how polarization works, but interference is still a complete mystery, and I…
      tomsmeding on HN
    • Great game. Two note 1) you should add some explanation about why making light to through a number of crystals (they slow it down by 1/4 wavelength) lets the beam go though a…
      pmontra on HN
  • Fix pinch-to-zoom on Android Firefox

    From 1 comment
    • Great game. Two note 1) you should add some explanation about why making light to through a number of crystals (they slow it down by 1/4 wavelength) lets the beam go though a…
      pmontra on HN
  • Add a JavaScript version

    From 1 comment
    • I like such plugs! (Maybe as I do them myself a lot... and now I shamelessly confess to that.) I would need to setup Flash, though. (Do you have/plan any JS version?)
      stared on HN

Questions

  • Hints for specific levels

    From 2 comments
    • Any hints for 21? I can get 100% to one detector or 98% to 2.
      sliken on HN
    • Is level 16 (three polarizers) broken? There's only one piece you can place, and only 5 places you could place it (that would make sense). Not placing it doesn't work either.
      sliken on HN

Alternatives named

  • VelocityRaptor relativity game

    From 1 comment
    • Another good web game about advanced physics is VelocityRaptor [1]. In the game the speed of light is set to 3 miles per hour, and you have to use relativity to solve puzzles [1]…
      anchpop on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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