Freeciv WebGL 3D

Games

browser strategy game

SHOW HN2017

Freeciv WebGL 3D

-Anaglyph support: http://play.freeciv.org/blog/2017/08/freeciv-webgl-now-has-anaglyph-3d-support/ -Google…

play.freeciv.org

#freeciv#webgl#browser strategy game#three.js

105points
15comments
#434of 2,242 in 2017
Top 20%of 2017 by points

How HN took it

RoastedHalf or more of the comments are critical

1 positive, 2 neutral or asking, 1 mixed, 4 critical, out of 8 comments about the project. Thread score -0.11.

Design: 0 for, 2 againstExecution: 1 for, 1 againstPrivacy: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Looks great and impressive work

    From 2 comments
    • It looks great (and is playable on HiDPI, which FreeCIV native isn't, or wasn't last time I tried), but I still find the controls in the WebGL version entirely unusable. They're…
      SwellJoe on HN
    • Incredible work! Forgive me if I overlooked it in my excitement, but what technology handles the networking of this masterpiece and could something like socket.io handle it?
      fartcannon on HN
  • Playable on HiDPI displays

    From 1 comment
    • It looks great (and is playable on HiDPI, which FreeCIV native isn't, or wasn't last time I tried), but I still find the controls in the WebGL version entirely unusable. They're…
      SwellJoe on HN

Objections

  • Mouse controls are fidgety and click-drag to move does not work

    From 1 comment
    • It looks great (and is playable on HiDPI, which FreeCIV native isn't, or wasn't last time I tried), but I still find the controls in the WebGL version entirely unusable. They're…
      SwellJoe on HN
  • Zooming is hard to reverse on Firefox Mac

    From 1 comment
    • Yeah, I accidentally zoomed out and it's almost impossible to zoom in on Firefox on Mac
      ChickeNES on HN
  • Login flow confusing and gets stuck in map moving mode

    From 2 comments
    • First few times I tried to start a game, I entered my name as required. But then it would prompt me for a password while still telling me I could play without an account. After…
      BatFastard on HN
    • Gave up a couple of turns later when I got into map moving mode and we unable to get out of it to move my units.
      BatFastard on HN
  • Requiring Google or Facebook login raises privacy concerns

    From 2 comments
    • Yep I'm against it. Please don't require me to hand over my private information in order to play your game. Same thing for Google Captcha (though Freeciv isn't using it); please…
      camgunz on HN
    • Please allow for easy registry via integrating Google or Facebook logins. I know that many are philosophically against that, but it sure makes it easy to sign up and remember the…
      bhouston on HN

Requests

  • Add a WebVR or A-frame variant

    From 1 comment
    • Perhaps someone can come up with a WebVR / A-frame variant.
      fsiefken on HN
  • Support social login via Google or Facebook

    From 1 comment
    • Please allow for easy registry via integrating Google or Facebook logins. I know that many are philosophically against that, but it sure makes it easy to sign up and remember the…
      bhouston on HN

Questions

  • What technology handles networking and could socket.io work

    From 1 comment
    • Incredible work! Forgive me if I overlooked it in my excitement, but what technology handles the networking of this masterpiece and could something like socket.io handle it?
      fartcannon on HN

Alternatives named

  • Civilization games

    From 1 comment
    • It looks great (and is playable on HiDPI, which FreeCIV native isn't, or wasn't last time I tried), but I still find the controls in the WebGL version entirely unusable. They're…
      SwellJoe on HN
  • Anaglyph and Google Cardboard 3D modes already offered by maker

    From 1 comment
    • -Anaglyph support: http://play.freeciv.org/blog/2017/08/freeciv-webgl-now-has-anaglyph-3d-support/ -Google Cardboard support:…
      roschdal on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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