Airmash
Games
multiplayer browser shooter
SHOW HN2017
How HN took it
88 positive, 47 neutral or asking, 13 mixed, 20 critical, out of 168 comments about the project. Thread score +0.47.
Performance: 16 for, 8 againstDesign: 13 for, 3 againstExecution: 2 for, 9 againstDocs: 3 for, 0 againstIdea: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Addictive and fun gameplay
From 3 comments
Well great... i'm addicted. There goes my project deadline.
major505 on HNThis thing is addicting as crap. Hahah just spent the last few hours. 3.15 KD!
threeeyed-raven on HNAnd I quit... This is too addicting...
Improvotter on HN
Smooth performance, including on mobile
From 3 comments
I'm amazed by how well this works on mobile. I literally played this game for about half an hour on my phone in the HN app web view because it's just so much fun. I'm used to…
Aaronmacaron on HNPlayed on the pc for about 20 minutes; great fun but controls mess up sometimes (shooting). Tried on my iPhone6s but screen isn’t correctly; bottom 20px or so are missing in…
NKCSS on HNVery good on mobile, got in first place a couple of times. Should stop disclaiming about the mobile experience
hsson on HN
Small file size and fast loading
From 1 comment
I opened this game in an incognito tab. And started dev tools. The entire game is only 2.8 MB. It loads fast. Such graphics, much small. A lesson for modern web developers about…
pvsukale3 on HN
Objections
Connection lag and high ping for some players
From 2 comments
Very nice game, but I couldn't enjoy much because of my high ping. I'd like to see an South America and Africa servers. AFAIK AWS provides South America servers for Sao Paulo,…
feikname on HNReally slow in the seattle area. Not sure if this is because of servers being overloaded right now.
ateesdalejr on HN
Browser compatibility problems
From 3 comments
Needs error handling for unsupported browsers, which seems to be anything other than bleeding edge latest browser version. Can't get past "enter name", it just sits there doing…
exodust on HNWorks great in Firefox 57. But Chrome 63 on Linux 17.10. With GPU accel. The bitmap sprites are just rendering as weird grey bounding rects :(
indescions_2017 on HNDoes not load in Palemoon :-(
rlv-dan on HN
Controls issues with keyboard and controllers
From 3 comments
BTW, it does not recognize 4 simultanous key inputs on Firefox 57. Other than that, it is really cool game! Great job!
kbumsik on HNReally fun! I was super excited to see that it also supports controllers but for some reason there is at least a one second delay between button presses on my xbox controller and…
spookyuser on HNI can't seem to get my aircraft to move forward using a keyboard. Flying backwards is fine, but using the ^ key is a nogo. Controller works fin theough! OS: Windows 10 (Build…
qmarchi on HN
Requests
Let players fly in a campaign mode on their own city maps
From 1 comment
Request: a campaign mode where you download my cities' map and let me flyover and protect it from inbound hordes. Maybe let me network with other players in my city to coordinate…
pj_mukh on HN
Server locations in South America and Africa
From 1 comment
Very nice game, but I couldn't enjoy much because of my high ping. I'd like to see an South America and Africa servers. AFAIK AWS provides South America servers for Sao Paulo,…
feikname on HN
Write-up of the tech stack and how it was built
From 3 comments
What did u use too make the game?
sidcool on HNThis game is so awesome! Can you make a tutorial on how you designed it?
puddlypanda123 on HNThis really is an addictive game and the attention to detail is amazing. As a web developer myself, I'm quite familiar with building a typical web application but nothing close…
MrAwesomeSauce on HN
Questions
What tech stack or backend is used
From 3 comments
What does it use for networking?
borplk on HNwhat is the backend tech being used?
rsashwin on HNWhat did u use too make the game?
sidcool on HN
Whether the project will be open sourced
From 1 comment
The game space is a little crowded i felt. Otherwise pretty cool game ! Do you plan to open source or do you know of a HTML5 game of similar complexity that is ? Would love to…
anilshanbhag on HN
Alternatives named
Subspace / Continuum
From 3 comments
Kind of reminds me of SubSpace. I think, it has been a very long time since I've played it.
ajp on HNDoes this remind anyone else of the old Subspace/Continuum game?
jmtame on HNThis is incredible! Were you a Subspace Continuum player? The similarities are many and my (albeit not great) skills translate right over. Although discrete life/weapon energy…
gadgetoid on HN
Slither.io and other io games
From 2 comments
Is it just me or is this becoming a more popular Internet game format. The reason I ask is because Slither.io uses this same idea.
Decabytes on HNApparently these are called "io games". I was visiting family last month and watched my nephew play these for hours. Large list here: http://iogames.space
bojo on HN
XPilot
From 1 comment
This game reminds me of XPilot released back in 1992: https://en.wikipedia.org/wiki/XPilot Some gameplay footage:…
sicco on HN