Byte Arena

Games

programming battle game

SHOW HN2017

179points
40comments
#196of 2,242 in 2017
Top 9%of 2017 by points

How HN took it

MixedNo clear lean

3 positive, 5 neutral or asking, 3 mixed, 3 critical, out of 14 comments about the project. Thread score +0.04.

Idea: 2 for, 0 againstPerformance: 0 for, 1 againstDesign: 0 for, 1 againstDocs: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Language-independent design is a standout feature.

    From 1 comment
    • See also RoboCode: http://robowiki.net/wiki/Robocode/My_First_Robot I like that ByteArena is language-independent. That's a pretty uncommon feature, in my limited understanding.…
      andrewflnr on HN
  • Fun concept reminiscent of classic robot battle games.

    From 2 comments
    • Reminds me of crobots (http://tpoindex.github.io/crobots/) a great little game I played many years ago. In it you program your robot in a C like language and watch them compete…
      johnnylambada on HN
    • Seems like Robocode (http://robocode.sourceforge.net/) but is language independent.
      ivo-georgiev on HN

Objections

  • Visualization of battles looks boring and needs polish.

    From 2 comments
    • Why is the visualization of the battle so boring? Unless I'm missing something, it looks like the projectiles look the same as the agents.
      MattRix on HN
    • Cool project. As noticed by somebody I think visualization side would need some polishing too. Maybe pair with Airmash[1] creator - merged together would be the killer app! ;)…
      imhoguy on HN
  • Docs suggest JavaScript only; need examples in other languages.

    From 1 comment
    • > we support every programming language that has networking features If that's the case it should be highlighted in the docs, a short guide would help as well I guess. Just by…
      rplnt on HN
  • Real-time disconnect may reward machine speed over code quality.

    From 1 comment
    • The critical feature that turned me off theses games after crobots is the disconnect from real time. There was some java version with distributed processing for battles so the…
      tejtm on HN

Requests

  • Example bots in other popular languages.

    From 1 comment
    • > we support every programming language that has networking features If that's the case it should be highlighted in the docs, a short guide would help as well I guess. Just by…
      rplnt on HN
  • More dramatic camera angles and close-ups.

    From 1 comment
    • Robocode meets Halite? I love this! However, more dramatic camera angles and close-ups of the action would be awesome!
      eat_veggies on HN

Questions

  • Is the battle timing fair across different machines?

    From 1 comment
    • The critical feature that turned me off theses games after crobots is the disconnect from real time. There was some java version with distributed processing for battles so the…
      tejtm on HN

Alternatives named

  • RoboWar

    From 1 comment
    • Back in the day I really enjoyed RoboWar on the macintosh: https://www.macintoshrepository.org/3842-robowar I've seen other robot fighting games, but I always liked the…
      Gracana on HN
  • Robocode

    From 2 comments
    • See also RoboCode: http://robowiki.net/wiki/Robocode/My_First_Robot I like that ByteArena is language-independent. That's a pretty uncommon feature, in my limited understanding.…
      andrewflnr on HN
    • Seems like Robocode (http://robocode.sourceforge.net/) but is language independent.
      ivo-georgiev on HN
  • Crobots

    From 1 comment
    • Reminds me of crobots (http://tpoindex.github.io/crobots/) a great little game I played many years ago. In it you program your robot in a C like language and watch them compete…
      johnnylambada on HN
  • Screeps

    From 1 comment
    • Have you heard of Screeps[1]? It's kind of similar in that you have to program your units to play the game. Can you tell us if it's comparable in any way? [1] https://screeps.com…
      julianwachholz on HN
  • Core War

    From 1 comment
    • Yes, Corewar! A programming game going back to ancient times [1]. Corewar had as inspiration the apocryphal story of the Creeper and the Reaper. The Creeper was a real program…
      JoeDaDude on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

Add a badge to your READMEShown on HackerShow
[![Shown on HackerShow](https://hackershow.org/badge.svg)](https://hackershow.org/show/15986244)