ShaderGif

Creative

shader art sharing platform

SHOW HN2018

144points
31comments
#286of 2,155 in 2018
Top 14%of 2018 by points

How HN took it

LovedMost comments that take a side are positive

12 positive, 2 neutral or asking, 0 mixed, 0 critical, out of 14 comments about the project. Thread score +0.69.

Performance: 2 for, 0 againstIdea: 2 for, 0 againstDesign: 1 for, 0 againstExecution: 1 for, 0 againstPrivacy: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Clean, fast, light site with no third-party scripts

    From 2 comments
    • This is actually a very neat and useful website. Also respect for making the website fast and not adding any 3rd party scripts.
      geo_mer on HN
    • google analytics is the only 3rd party script I am okay with. Maybe you should add it sometime in the future to get a rough idea about your users, I was talking mainly about the…
      geo_mer on HN
  • Good code editor and GIF export

    From 1 comment
    • This is a refreshing take on a shader-sharing platform. My first thought was "Here's another Shadertoy competitor", but this was quashed by two core features that I think are…
      sarreph on HN
  • Beautiful dark theme and layout

    From 1 comment
    • The dark theme is beautiful — I really like everything about the font, styling and layout. Well done.
      cdubzzz on HN

Objections

  • Shadertoy is heavy on system resources, but this one isn't stated as a flaw of this project

    From 1 comment
    • This is a refreshing take on a shader-sharing platform. My first thought was "Here's another Shadertoy competitor", but this was quashed by two core features that I think are…
      sarreph on HN

Requests

  • Live multiplayer editing

    From 1 comment
    • This may sound like an odd request but at a creative codejam in Berlin a while back I saw something like this but "multiplayer" - different people could log on to a room and edit…
      crummy on HN
  • Arbitrary render target sizes

    From 1 comment
    • One feature I found myself missing from ShaderToy is that you can't have render targets of arbitrary size. You have Buffer A/B/C/D but they're all the same size as the canvas. I…
      speps on HN
  • Tags for feed subdivision

    From 1 comment
    • The feed is cool, I would appreciate if it was subdivided with tags like Mandelbrot, fractal, etc. 10/10 would add to my daily RSS feeds!
      tfolbrecht on HN
  • Metal or WebHLSL support

    From 1 comment
    • No worries :) — Great to hear. Just a question since you're here: I've poked around with WebGL / GLSL in the past and have started to get into Metal (mainly out of necessity for…
      sarreph on HN

Questions

  • Will it support Metal on the web?

    From 2 comments
    • No worries :) — Great to hear. Just a question since you're here: I've poked around with WebGL / GLSL in the past and have started to get into Metal (mainly out of necessity for…
      sarreph on HN
    • There seems to be a fight between browser vendors for the next generation of 3D web standards - (https://news.ycombinator.com/item?id=16186043) As soon as some browsers support…
      antoineMoPa on HN

Alternatives named

  • Shadertoy

    From 2 comments
    • This is a refreshing take on a shader-sharing platform. My first thought was "Here's another Shadertoy competitor", but this was quashed by two core features that I think are…
      sarreph on HN
    • One feature I found myself missing from ShaderToy is that you can't have render targets of arbitrary size. You have Buffer A/B/C/D but they're all the same size as the canvas. I…
      speps on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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