pantel.is

Games

first-person dungeon game

SHOW HN2020

285points
92comments
#146of 3,028 in 2020
Top 5%of 2020 by points

How HN took it

DebatedReal support and real criticism

17 positive, 9 neutral or asking, 10 mixed, 18 critical, out of 54 comments about the project. Thread score +0.03.

Design: 2 for, 9 againstExecution: 3 for, 6 againstIdea: 6 for, 0 againstPerformance: 1 for, 3 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Impressive technical experiment and atmosphere

    From 4 comments
    • Very awesome. In 1989 a game like that would have been an AAA title (well if given the resources to make it 40+ hours) And it brings back memories of so many games I played when…
      coding123 on HN
    • Super impressive! I'd love to see a write up on how it was done. Do you think this is more performant that webgl?
      jonny_eh on HN
    • Awesome! Played it on my desktop and didn't have any issues with it being too dark as others have suggested. Keep up the good work.
      fxleach on HN
    • Great work, very impressive and creative project.
      tsarlatanos on HN
  • Nostalgia for 80s/90s dungeon crawlers

    From 3 comments

Objections

  • Scene is too dark

    From 2 comments
    • Really interesting! But why is the scene so dark? Gave up sooner than I'd like because had to squint really hard on the phone screen.
      flockonus on HN
    • I agree, it could be brighter. SUPER DARK.
      arxpoetica on HN
  • WASD and mouse-look controls are awkward and not remappable

    From 3 comments
    • Thanks a lot for sharing! Very interesting experiment. That said, please please, no "WASD". This is very uncomfortable on non-QWERTY keyboard layouts. There are two solutions to…
      s_gourichon on HN
    • Good work, but I guess I'm too old-school: Mouse look and WASD give me fits.
      msla on HN
    • Got the torch in the hole! Holding the mouse button to look around is awkward, but it was fun!
      nicetryguy on HN
  • Text overflows the screen on mobile and small viewports

    From 3 comments
    • Awesome, I really like that it works on mobile, the controls are cool. Well almost the text flows out of the screen. I'm using Firefox mobile.
      sydd on HN
    • Interesting, tried it on my 1980x1080 monitor and I had to scroll down to read the text. It doesn't seem to adapt very well to non-square browser sizes. Also when viewing videos…
      dubcanada on HN
    • It's not a resolution/aspect ratio issue it's a viewport vertical size issue. Anything with less than 768 absolute CSS pixels (not display pixels) will not fit the content. This…
      zamadatix on HN
  • Rendering bugs on Firefox Linux, walls disappearing and seeing through walls

    From 2 comments
    • First room has serious rendering issues on Firefox (Fedora Linux) with walls disappearing and some geometry becoming lines going to some point in infinity. Otherwise atmosphere…
      butz on HN
    • Looks quite buggy, depending how I move I can see through walls, get bad textures etc.
      froh42 on HN

Requests

  • Allow remapping of keys

    From 2 comments
    • Given that WASD is a standard in gaming I'm surprised by this approach. Do many games / game engines use key position? Isn't it easier to just add key remapping so outliers can…
      rangewookie on HN
    • To be really pedantic, keycodes only help when the layout is being remapped in software by the operating system. There are dozens of us that use hardware Dvorak mapping. Dozens!…
      codetrotter on HN
  • Make the text typing faster or skippable without halting gameplay

    From 2 comments
    • The typing speed is driving me nuts. I'd enjoy it a whole lot more if the descriptive text simply appeared and didn't halt the gameplay.
      dleslie on HN
    • I played loads of old dungeon crawlers; I still have Dungeon Hack, Lands of Lore et al installed and in my regular play list. Still feels like your demo interrupts too often.
      dleslie on HN
  • Show key controls on screen

    From 2 comments
    • Very cool and just a suggestion ... have the keys that move the character ..overlay the game window at the bottom right of it (make it transparent and or give the user to the…
      paul7986 on HN
    • Funny. I had to look for WASD on my Dvorak keyboard, but that said, we are a minority. My bigger recommendation would just be to quickly mention which keys are relevant as I was…
      FullyFunctional on HN

Questions

  • How was it built and how does performance compare to WebGL

    From 3 comments
    • Super impressive! I'd love to see a write up on how it was done. Do you think this is more performant that webgl?
      jonny_eh on HN
    • I think it's pretty hard to get more performant than webgl, especially as the number of vertices increases/geometry complexity increases.
      randtrain34 on HN
    • It won't be faster than WebGL in most cases. Browser CSS rendering stacks have gotten pretty fast but are not really optimized for this. In practice WebGL gives you more chances…
      pcwalton on HN
  • Does it work across different browsers

    From 1 comment
    • Has anyone tested with different browsers? Would love to see if there are differences between rendering this in Chrome/FF/Safari, etc.
      randtrain34 on HN

Alternatives named

  • Keith Clark's CSS FPS demo

    From 1 comment
    • Very nice! Reminds me of the work of Keith Clark (https://keithclark.co.uk/labs/css-fps/) I also experimented with 3d rendering with just CSS a few years ago. The result came out…
      s_severus on HN
  • Michael Bromley's CSS space shooter

    From 1 comment
    • Very nice! Reminds me of the work of Keith Clark (https://keithclark.co.uk/labs/css-fps/) I also experimented with 3d rendering with just CSS a few years ago. The result came out…
      s_severus on HN
  • CS 1.6 in browser (cs-online.club)

    From 1 comment
    • Reminds me of this: http://cs-online.club Play counterstrike 1.6 in your browser
      exabrial on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

Add a badge to your READMEShown on HackerShow
[![Shown on HackerShow](https://hackershow.org/badge.svg)](https://hackershow.org/show/24305834)