Tile Map Editor
Creative
tile map editor
SHOW HN2020
How HN took it
10 positive, 7 neutral or asking, 1 mixed, 3 critical, out of 21 comments about the project. Thread score +0.38.
Idea: 3 for, 0 againstDesign: 1 for, 1 againstExecution: 0 for, 1 againstDocs: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Intuitive and fun, nostalgic for SimCity
From 4 comments
This is super cool, and really intuitive. Not going to lie, I've put a few hundred hours into playing Cities:Skylines and have never finished a city. One night with this and I've…
nawazgafar on HNInstantly blasted with SimCity 2000 nostalgia
breakfastduck on HNThis makes me feel warm and fuzzy with SimCity Nostalgia.
lethologica on HNvery cool. I struggled to find a good tile editor a few years ago, Tiled didn't seem to make the grade. I would like to suggest a JSON export option.
pippy on HN
Relaxing to use
From 1 comment
I was using it to design a city for a game. Now I don't even know anymore. I find it very relaxing to place blocks and build stuff.
atum47 on HN
Objections
Does not work in Safari unless cross-site tracking prevention is disabled
From 2 comments
I was having some trouble with safari cause it disabled canvas applications you need to disable prevent cross site tracking in order to work. tested with chrome and firefox
atum47 on HNwell, let me take a minute to explain: you can use canvas to generate a finger print of the browser, that (with lots of other stuff) can be used to track the user on the…
atum47 on HN
Hard to use: no undo, unclear brush menu, road laying is tedious
From 2 comments
Undo/redo would be super useful as I keep drawing the wrong tile every 10 seconds. (Or I need to be more patient)
antoineMoPa on HNThis is pretty neat! Here are a bunch of things that I would consider high priority to implement if I were making this myself, many of which you have maybe thought of: - Undo! I…
uglycoyote on HN
Requests
Undo/redo
From 2 comments
Undo/redo would be super useful as I keep drawing the wrong tile every 10 seconds. (Or I need to be more patient)
antoineMoPa on HNThis is pretty neat! Here are a bunch of things that I would consider high priority to implement if I were making this myself, many of which you have maybe thought of: - Undo! I…
uglycoyote on HN
Smart road placement and better texture import
From 2 comments
This is pretty neat! Here are a bunch of things that I would consider high priority to implement if I were making this myself, many of which you have maybe thought of: - Undo! I…
uglycoyote on HNI think rather than having to upload and describe each tile independently, it would be better to come up with a system which allows related sets of related tiles to be uploaded…
uglycoyote on HN
Selection and copy-paste
From 1 comment
This is pretty neat! Here are a bunch of things that I would consider high priority to implement if I were making this myself, many of which you have maybe thought of: - Undo! I…
uglycoyote on HN
Questions
What does the layer setting do?
From 1 comment
What does changing the layer do?
bkyan on HN
What are the use cases?
From 1 comment
It's neat! What do you imagine the use cases being?
nikkwong on HN
Alternatives named
Tiled
From 1 comment
very cool. I struggled to find a good tile editor a few years ago, Tiled didn't seem to make the grade. I would like to suggest a JSON export option.
pippy on HN
Isocity
From 1 comment
I'm still figuring things out. I needed a way to pan the map, so I attached it to the right click. in the future I could change that to the middle scroll button and use the right…
atum47 on HN