Farmhand

Games

farming game

SHOW HN2021

16points
11comments
#1,571of 2,533 in 2021
Top 63%of 2021 by points

How HN took it

MixedNo clear lean

1 positive, 1 neutral or asking, 1 mixed, 2 critical, out of 5 comments about the project. Thread score -0.15.

Idea: 1 for, 0 againstDesign: 0 for, 1 againstDocs: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Playable and well made for a solo effort

    From 1 comment
    • One thing I've seen in open-ended games like this (Rimworld, Crusade Kings) is to just jump into a "tutorial" at first and direct the player into the basic game loop. It feels…
      viklove on HN
  • Interesting idea for linking game instances

    From 1 comment
    • Looks interesting. Looking at a possible linkage to Factorio when I get back to modding again soon.
      adamius on HN

Objections

  • Opening screen is a wall of text and menus instead of gameplay

    From 1 comment
    • Nothing screams "fun" like seeing a wall of text and multiple menus when I load up a video game. I'd really prefer to be dropped into gameplay when I open the link.
      viklove on HN
  • Game logic is not obvious and lacks documentation

    From 1 comment
    • I like it. I get dropped in and almost instantly have questions about how exactly things work that poking at things just doesn't answer.
      duxup on HN

Requests

  • Add a tutorial or guided start into the core game loop

    From 1 comment
    • One thing I've seen in open-ended games like this (Rimworld, Crusade Kings) is to just jump into a "tutorial" at first and direct the player into the basic game loop. It feels…
      viklove on HN
  • Allow state to be changed or exported between instances

    From 1 comment
    • Server written in js using node. Interesting. If i wanted to change its state from outside it shouldn't be that hard should it? , eg let me take sold seeds or whatever from…
      adamius on HN

Questions

  • Can market state be changed from outside the server

    From 1 comment
    • Server written in js using node. Interesting. If i wanted to change its state from outside it shouldn't be that hard should it? , eg let me take sold seeds or whatever from…
      adamius on HN

Alternatives named

  • Factorio

    From 1 comment
    • Looks interesting. Looking at a possible linkage to Factorio when I get back to modding again soon.
      adamius on HN
  • Rimworld and Crusader Kings tutorials

    From 1 comment
    • One thing I've seen in open-ended games like this (Rimworld, Crusade Kings) is to just jump into a "tutorial" at first and direct the player into the basic game loop. It feels…
      viklove on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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