Pixel Physics
Games
physics sandbox
SHOW HN2021
20points
12comments
#1,385of 2,533 in 2021
Top 55%of 2021 by points
How HN took it
RoastedHalf or more of the comments are critical
2 positive, 1 neutral or asking, 0 mixed, 3 critical, out of 6 comments about the project. Thread score -0.20.
Execution: 1 for, 3 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Fun simulation, interesting to see working
From 1 comment
Works fine for me
dmje on HN
Objections
Connected water bodies behave incorrectly
From 1 comment
Connected water bodies do not behave correctly: https://ibb.co/TBs4WD2
tingabing on HN
Did not work on mobile for one commenter
From 1 comment
It doesn’t work on mobile, which is unfortunate. I was very curious given the title.
clarge1120 on HN
Sand absorbs water, rules not great
From 1 comment
Yeah, the rules are not great right now. When you drop sand into the water for instance it absorbs the water.
atum47 on HN
Requests
Source code release on GitHub promised once cleaned up
From 1 comment
this experiment was created in about three hours of code on one Saturday and another two on Sunday. Before posting here I've cleaned the code a bit and added some icons. I really…
atum47 on HN
Suggestion to add value propagation
From 1 comment
https://imgur.com/a/xaRWqTY Looks like you'll have to do some sort of value propagation.
erezsh on HN
Questions
How does Noita handle fluid interactions
From 1 comment
Can you, or anyone in this thread share with me he Noita deal with this? Noita seems to be reference people use for this kind of stuff
atum47 on HN
Alternatives named
Noita
From 1 comment
Can you, or anyone in this thread share with me he Noita deal with this? Noita seems to be reference people use for this kind of stuff
atum47 on HN