USDZ.app
Creative
3d model generation
SHOW HN2022
How HN took it
12 positive, 14 neutral or asking, 1 mixed, 5 critical, out of 32 comments about the project. Thread score +0.18.
Execution: 1 for, 4 againstIdea: 5 for, 0 againstDesign: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Easy to use and a useful free tool
From 3 comments
This is really great, thanks for doing this!
tluyben2 on HNThank you for making this! This is exactly the easy solution I was looking for a few days ago for a side project.
hansoolo on HNLooks Excellent! Going to try this out tonight in Final Cut Pro with the mTracker 3D plugin.
darkteflon on HN
Objections
iPhone camera access errors on SE 2020 and SE2
From 3 comments
This looks great. Unfortunately the app is not working for me on an iPhone SE 2020. I am getting an ‘Error accessing your camera. Please check your permissions’. The permission…
tomdekan on HNtestflight app doesn't seem to be able to access my camera (iPhone SE2) despite having permissions
coolmitch on HNHaving the same issue, using the SE 2nd too.
rckt on HN
Models oriented incorrectly in web viewer
From 1 comment
The dog is oriented in 3d somehow in a “_/_“ way, instead of lying on the floor. Side question: how the site has access to my camera, when it’s set to disabled in my ios-safari…
wruza on HN
Cannot delete models in the iPhone app
From 2 comments
Hey very cool stuff, one piece of feedback it would be good to be able to delete models on the beta iPhone app, or if we can it’s not particularly obvious how to do so.
ianbutler on HNYou're right! Right now it is not possible (via the phone). It should be possible via the API or https://usdz.app
schappim on HN
Requests
Android support
From 2 comments
Does this have android support?
aero-glide2 on HNIf you don't have an iphone, you can view he model by downloading them in the "options" drop-down menu to obtain the usdz file, which you can then use either with Pixar…
GistNoesis on HN
Better documentation of requirements
From 1 comment
Hi Marcus. It would be nice to have some idea going in for what the requirements are. - I have to admit, I don't understand why I can't preview the 3D experiences right on my…
armagon on HN
Ability to export to CAD or 3D printing formats
From 1 comment
Anyway to take a model that was created and get it into CAD / modeling software? I don't know much about VR/AR but I know it is a pain in the bum to replicate an object / create…
nemacol on HN
Questions
What photogrammetry pipeline is used
From 1 comment
What photogrammetry pipeline are you using?
genpfault on HN
How many photos are needed
From 1 comment
How many photos does it take? I think an API for this would be ridiculously cool.
etaioinshrdlu on HN
Can object size be determined
From 1 comment
This looks great, congrats! I’ve tried a number of photogrammetry software and they typically had challenges. One question: are you able to determine the size of the object?
granto on HN
Alternatives named
Poly.cam
From 1 comment
Very Interesting project! esp. when compared to the swathe of junky or overly complex photogrammetry tools out there from a few years back (but mostly still polluting the app…
somishere on HN
Autodesk photogrammetry software
From 1 comment
Very cool, reminds me a bit of the photogrammetry software Autodesk has. Always thought it could be more "consumerized" so that a series of photos can easily be made into 3D…
zuhayeer on HN
Apple Object Capture
From 1 comment
It uses the Object Capture API introduced in the latest version of macOS. The API allows you to create 3D models from images with just a few lines of code.…
nobbis on HN