Rocket Drone
Games
browser game
SHOW HN2022
How HN took it
18 positive, 14 neutral or asking, 8 mixed, 20 critical, out of 60 comments about the project. Thread score -0.04.
Execution: 4 for, 8 againstDesign: 2 for, 7 againstIdea: 7 for, 0 againstPerformance: 1 for, 4 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Fun and addictive, satisfying frustration
From 3 comments
Really really fun. Thought "I'll give this a quick go before dinner" and ended up spending long enough on it that I need to re-heat dinner now. Always been a huge fan of these…
sen on HNI've always found rocket thrust control games like this extremely satisfying for some reason.
DL302 on HNThis is brilliant. Spun out of control into a fiery crash. Any chance you could, if you're the creator of this, share the source code?
frfl on HN
Good feel and aesthetic
From 1 comment
Great job with the feel and aesthetic! But it's way too hard for me: I couldn't get past Level 3 of the tutorial :/.
pvwj on HN
Objections
Q and P key layout is unnatural
From 3 comments
I want to swap P&Q doesn't feel natural. This is hard as hell :D
captaincrunch on HNA lovely little game, I didn't enjoy Q and P as the main controls as it forces two hands and there are few existing games using this layout, so a little counter-intuitive.…
mr_gibbins on HNwhy not use the arrow keys? It's bloody weird using both hands to try and control the ship
thedrbrian on HN
Slow performance on some machines
From 3 comments
Could do with some optimisation. Runs very slow for me.
benj111 on HNIt seems like since I first tried the game, it's gotten really slow on my machine, which is very odd, considering that it's a desktop ryzen 9 with 16 cores and a beefy graphics…
rorrim on HNIf its not the physics then its the simulation. Free play is a lot slower than the tutorials, time feels like it is running at 50% speed. Android tablet, firefox.
someweirdperson on HN
Android/mobile controls get stuck or are awkward
From 2 comments
The controls get stuck on my Android phone. It'd be much more fun if that didn't happen. The fact you have to land fully in the 'landing pad' is also immensely annoying. With a…
onion2k on HNFirst couple of free play (random I guess) levels were easy, then I ended up with one where there was insufficient fuel to complete it. It might be solvable by going balistic…
someweirdperson on HN
Requests
Easier early levels
From 3 comments
Just a small suggestion, make the initial few levels easy!
rishikeshs on HNHoly shit this game is hard. First few levels, maybe a bit of extra health?
NickSingh on HNHoly shit this game is hard. First few levels, maybe a bit of extra health?
NickSingh on HN
Leaderboard for daily levels
From 2 comments
This is a pretty solid game. Two thoughts: - It is so hard to maintain control that it feels unfair rather than challenging on tricky levels. - The game should reward the player…
mkl95 on HNFirst couple of free play (random I guess) levels were easy, then I ended up with one where there was insufficient fuel to complete it. It might be solvable by going balistic…
someweirdperson on HN
Arrow key controls
From 2 comments
why not use the arrow keys? It's bloody weird using both hands to try and control the ship
thedrbrian on HNAlso consider a more typical control scheme: up arrow is equal thrust, left arrow is a counterclockwise rotation (but at a much lower rotational acceleration rate than…
bagels on HN
Open source code
From 2 comments
Many thanks for publishing it, think about releasing it as open source my daughter had a blast modifying the source code. Adding a little sister mode making it almost impossible…
pastage on HNThis is brilliant. Spun out of control into a fiery crash. Any chance you could, if you're the creator of this, share the source code?
frfl on HN
Questions
Is acceleration constant or fuel dependent
From 1 comment
Awesome! Great work. Reminds me of Landing Confirmed on android on which I have extensive flight experience, but this particular tuning of the physics feels more difficult. Is…
fouronnes3 on HN
Is there an automated solver or API
From 2 comments
First couple of free play (random I guess) levels were easy, then I ended up with one where there was insufficient fuel to complete it. It might be solvable by going balistic…
someweirdperson on HNLooks perfect for use in RL tutorials. Does it have an API?
melony on HN
Alternatives named
Landing Confirmed (Android)
From 2 comments
I have many hours on a similar game on Android (Landing Confirmed), and although the particular tuning here is different, the general physics is the same. I'm having a lot of fun…
fouronnes3 on HNAwesome! Great work. Reminds me of Landing Confirmed on android on which I have extensive flight experience, but this particular tuning of the physics feels more difficult. Is…
fouronnes3 on HN
NASA docking simulator
From 1 comment
First couple of free play (random I guess) levels were easy, then I ended up with one where there was insufficient fuel to complete it. It might be solvable by going balistic…
someweirdperson on HN
C64 lunar lander style game
From 1 comment
There is something very frustrating with the spin inertia, almost impossible to regain control when things start rotating... Here is a tip for a recent C64 game that uses one…
bullen on HN