Dog Bunny Puzzle

Games

puzzle game

SHOW HN2022

1,859points
464comments
#1of 2,570 in 2022
Top 1%of 2022 by points

How HN took it

MixedNo clear lean

98 positive, 141 neutral or asking, 38 mixed, 58 critical, out of 335 comments about the project. Thread score +0.16.

Design: 20 for, 22 againstExecution: 6 for, 31 againstIdea: 32 for, 2 againstDocs: 3 for, 2 againstPerformance: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Intuitive with no instructions needed

    From 3 comments
    • I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also…
      aerovistae on HN
    • I loved it. Could figure out the way it works with no instructions fairly quickly. There was never a moment where I got annoyed and wanted to put it down. It got me trying things…
      unsafecast on HN
    • Kudos on the puzzle; very easy to understand what needs to be done/achieved to solve it. You could change the page title from "React App" to something more appropriate.
      olibhel on HN
  • Addictive and fun

    From 2 comments
    • I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also…
      aerovistae on HN
    • That was a lot of fun. Easy to figure out what the challenge was. Then puzzling, challenging gameplay and a satisfying conclusion in, I don't know, 15 minutes or so. Good work,…
      billforsternz on HN
  • Clean minimal art style

    From 2 comments
    • Yes you did. One of these a day, please. I really like the hand-drawn / doodled style.. it disarmed me, which was good because solving this required me to be patient and to…
      nmg on HN
    • This is a fun puzzle! Great job. It took me a minute to figure out the rules, but I was able to with some experimentation. I think the lack of explicit instructions adds to the…
      hacoo on HN

Objections

  • Flashing lights at the end are too fast and risk epilepsy

    From 3 comments
    • Please make that blinking after winning less... epileptic.
      seba_dos1 on HN
    • I like the puzzle! Too much flashing at the end there, either tone it down or put an epilepsy warning on it.
      sp332 on HN
    • Possible epilepsy warning on completion? Great little puzzle, thanks for making this and sharing it.
      bckr on HN
  • Animals cover node labels so symbols are hard to see

    From 3 comments
    • I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also…
      aerovistae on HN
    • Fun! UI complaint: the animals block the objects so you can't easily see what they're on, which is annoying. Maybe shrink the animals a bit more, use a 3d effect, or add an…
      foobarbecue on HN
    • I don't like how the thing I have to move covers up the things I have to look at. Lost interest pretty quick because of this, but it seems like it would be pretty easy to put the…
      dpcan on HN
  • Does not work on mobile or some browsers

    From 3 comments
  • Rules are unclear without instructions

    From 3 comments
    • I am completely lost. How do you play this?
      chirau on HN
    • Too confusing to understand what to do here.
      saberience on HN
    • Looks excellent! Not sure if it’s an issue on iPhone or my IQ, but I can’t figure out what the rules are. I highlight an animal but can’t move it on what seems a bidirectional…
      richardw on HN

Requests

  • More levels and daily puzzles

    From 3 comments
  • Reset button

    From 2 comments
    • This is a fun puzzle! Great job. It took me a minute to figure out the rules, but I was able to with some experimentation. I think the lack of explicit instructions adds to the…
      hacoo on HN
    • Very fun puzzle! As for my suggestions: - consider writing key rules on the page. I've had an incorrect assumption that the dog and the bunny cannot occupy the same square. -…
      mkaszkowiak on HN
  • Written rules on the page

    From 2 comments
    • Very fun puzzle! As for my suggestions: - consider writing key rules on the page. I've had an incorrect assumption that the dog and the bunny cannot occupy the same square. -…
      mkaszkowiak on HN
    • I love it. Fantastic. Can you think of a way to re formulate the puzzle so that you can express the rules without words? Also, the dog / rabbit dynamic (as used in the classic…
      gorgoiler on HN

Questions

  • Are there more levels?

    From 2 comments
    • That was very well made! Are there any more levels?
      spicybright on HN
    • Very nice. But is there only one kevel or I just haven't figured out how to move to the next after completing it?
      gpderetta on HN

Alternatives named

  • Wolf, goat and cabbage problem

    From 1 comment
    • It took a while, but I got it! It's like the Wolf, goat and cabbage problem https://en.wikipedia.org/wiki/Wolf,_goat_and_cabbage_problem
      jonah on HN
  • Baba Is You

    From 2 comments
    • Cool puzzle and nice art. Too much flashing at the end. Concept reminds me of the indie game Baba is you: https://hempuli.com/baba/
      zapt02 on HN
    • Reminded me a bit of the game Baba Is You
      eXpl0it3r on HN
  • Sokoban

    From 1 comment
    • It's basically a formal version of a classic sokoban game. I really like it.
      delusional on HN
  • Logical Adventure of the Zoombinis

    From 1 comment
    • Older analogues exists, but not exactly in this form. Two puzzles from Logical Adventure of the Zoombinis are very close, though. The first is Captain Cajun’s ferryboat, which…
      fardo on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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