RYB
Creative
color palette generator
SHOW HN2012
How HN took it
2 positive, 6 neutral or asking, 0 mixed, 3 critical, out of 11 comments about the project. Thread score +0.02.
Idea: 2 for, 0 againstExecution: 0 for, 2 againstDesign: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Useful for generating distinct colors for plots, maps and game player colors
From 2 comments
This is really great. I wound up doing something like this by hand (by eye?) the last time I needed to generate a distinct color palette (player colors in an online map game).
MartinCron on HNNeat. By pure happenstance, I needed a bunch of colors for plots and state diagrams yesterday.
jmelloy on HN
Objections
Generate button did nothing in Firefox 5.0; fixed by removing button
From 4 comments
I press the generate button and then nothing happens. Firefox here.
guard-of-terra on HNFixed by removing the generate button, it was totally useless anyway as the update happens directly when you change the number of colors to generate.
friggeri on HNI change and change it but nothing happens.
guard-of-terra on HNThat was 5.0 I guess. It does work on 10.0.
guard-of-terra on HN
Box-character rendering problem from missing fallback font for special symbols
From 2 comments
The "ceiling" symbols (left/right square bracket upper corner) at the beginning of the explanatory text are displayed as unknown character boxes here (Win7/Chrome).
drv on HNNot really an encoding problem, I suppose the issue arises because the fallback font does not have those symbols. I can't test on Windows but if someone could point me to a font…
friggeri on HN
Colors become muted and earthy after generating many (1000+)
From 2 comments
What's pretty cool is that if you generate 1000+ the colors begin to become muted and look "foresty". Why's this?
inconditus on HNBecause the colors at the end are the one which are closest to the average of all those before. In RYB, the average is what you'd obtain by mixing paints of those colors, so a…
friggeri on HN
Requests
Add color models for different types of color blindness
From 1 comment
It would be neat if you could add different color models to optimize for different kinds of color blindness.
mistercow on HN
Use CIE L*ab colorspace instead
From 1 comment
Why not use CIE L*ab, since that colorimetric system is based on human perception or difference?
malandrew on HN
HSV-based scheme for terminal color generation
From 1 comment
Similar concept: I like to be able to generate terminals of varying-but-viewable color schemes. I'd like to tweak this to use more an HSV than RGB scheme. #!/usr/bin/gawk -f…
dredmorbius on HN
Questions
Why colors become muted and foresty with many colors
From 1 comment
What's pretty cool is that if you generate 1000+ the colors begin to become muted and look "foresty". Why's this?
inconditus on HN
Which font covers the special symbols on Windows
From 1 comment
Not really an encoding problem, I suppose the issue arises because the fallback font does not have those symbols. I can't test on Windows but if someone could point me to a font…
friggeri on HN
Alternatives named
Manual color picking by eye
From 1 comment
This is really great. I wound up doing something like this by hand (by eye?) the last time I needed to generate a distinct color palette (player colors in an online map game).
MartinCron on HN
Random rxvt terminal color scripts (gawk)
From 1 comment
Similar concept: I like to be able to generate terminals of varying-but-viewable color schemes. I'd like to tweak this to use more an HSV than RGB scheme. #!/usr/bin/gawk -f…
dredmorbius on HN