Bytown Lumberjack
Games
browser game port
SHOW HN2012
49points
24comments
#481of 1,677 in 2012
Top 29%of 2012 by points
How HN took it
MixedNo clear lean
2 positive, 3 neutral or asking, 4 mixed, 4 critical, out of 13 comments about the project. Thread score -0.12.
Execution: 1 for, 3 againstPerformance: 1 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Impressive technical port and tech demo
From 3 comments
Awesome port und JS/browser/canvas/webgl tech demo. I think the gameplay is ok for a casual game (kind of doubledragon style and fun) but the overall style, the topic, the…
tferris on HNAwesome technology, thanks! Crashed my Firefox and in Chrome it clips and moves worse than similar games on my 133MHz machine back in the day. Now can you port it to pure CSS?…
tga on HNDidn't work here. Arch x86_64, Chromium 18.0.1025.151, Intel Mobile 4. Even starting with `chromium --enable-webgl --ignore-gpu-blacklist`. Worked fine on Windows though. Good…
jbsilva on HN
Fun, funny game
From 2 comments
Didn't work here. Arch x86_64, Chromium 18.0.1025.151, Intel Mobile 4. Even starting with `chromium --enable-webgl --ignore-gpu-blacklist`. Worked fine on Windows though. Good…
jbsilva on HNAwesome port und JS/browser/canvas/webgl tech demo. I think the gameplay is ok for a casual game (kind of doubledragon style and fun) but the overall style, the topic, the…
tferris on HN
Objections
Poor frame rate and performance on many machines
From 3 comments
Awesome technology, thanks! Crashed my Firefox and in Chrome it clips and moves worse than similar games on my 133MHz machine back in the day. Now can you port it to pure CSS?…
tga on HN9fps here on i7 with chrome, almost as fast as minecraft :)
manveru on HNThese kinds of sprite based games have been around for decades and used to be developed on hardware orders of magnitude less powerful. The fact that such a thing would ever have…
soup10 on HN
Crashes and does not run on some Linux setups
From 2 comments
It seems not to work on Linux.
gren on HNDidn't work here. Arch x86_64, Chromium 18.0.1025.151, Intel Mobile 4. Even starting with `chromium --enable-webgl --ignore-gpu-blacklist`. Worked fine on Windows though. Good…
jbsilva on HN
Enemy AI and game feel issues
From 2 comments
I have no idea what do do with those rock throwing people. The masked person bugged out and attacked me with no delay between his attacks - there was just a buzz of the sound…
sixcorners on HNHaha same here regarding the rock throwers - they should definitely stagger when heavy hit or something. Technically the port was flawless for me, performance was good on 2.2GHz…
sawyer on HN
Requests
Fix performance issues
From 2 comments
Awesome technology, thanks! Crashed my Firefox and in Chrome it clips and moves worse than similar games on my 133MHz machine back in the day. Now can you port it to pure CSS?…
tga on HNThese kinds of sprite based games have been around for decades and used to be developed on hardware orders of magnitude less powerful. The fact that such a thing would ever have…
soup10 on HN
Remove debugging keys
From 1 comment
I didn't play it much but the bug did only happen once. It runs at 60 f/s. Seems like some debugging keys are enabled. Currently L and Q skips the current level and P freezes the…
sixcorners on HN
Questions
Can the conversion be done generically rather than per game
From 1 comment
Do you think it is possible to do this in a generic fashion, or would you have to port games one at a time?
jackds on HN