moddio2
Games
game engine
SHOW HN2023
How HN took it
8 positive, 11 neutral or asking, 1 mixed, 5 critical, out of 25 comments about the project. Thread score +0.09.
Idea: 3 for, 3 againstPrivacy: 0 for, 1 againstPerformance: 1 for, 0 againstPricing: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Low barrier to entry with no download or signup needed
From 2 comments
This is pretty much spot on. Having a low barrier of entry (no download/signup/paywall) + being easy to use certainly helps.
m0dE on HNWe have an active community who are creating between 150 to 300 new games every day. Having a low-barrier of entry for both game devs & players def helps. (No download/signup…
m0dE on HN
Impressive project
From 2 comments
Impressive project, thanks for sharing!
dimgl on HNThis is a fantastic project to open source, thank you so much! I’m going to be pouring over the code during the EOY holidays!
holografix on HN
Objections
Engines with a broad scope are hard to sell or justify
From 2 comments
Unless it’s as advanced as Unity, is it possible to even sell an engine these days? Something like this is expected to be free
pipeline_peak on HNIt's an extremely bad idea to go and build from scratch a do-everything game engine with AAA 3D capabilities, but there is absolutely space for engines with a very specific…
TillE on HN
Opinionated design may limit customization
From 1 comment
What's your motivation for building a new engine? Seems like you've built in some really specific things (from the README); - Weapon system (melee & projectile) - Shops -…
posting_mess on HN
Requests
Explain motivation and design choices
From 1 comment
What's your motivation for building a new engine? Seems like you've built in some really specific things (from the README); - Weapon system (melee & projectile) - Shops -…
posting_mess on HN
Better networking efficiency and bandwidth use
From 1 comment
I joined one of the Brains server and was curious what the experience was for 50~ players. The movement was a bit janky, as expected from websockets. I was also curious about the…
JoeOfTexas on HN
Questions
Is it based on the Isogenic Game Engine
From 1 comment
I see it says "Credits: Isogenic Game Engine" is it based off that or just throwing it a name drop?
cdchn on HN
Why not written in Rust or Go
From 2 comments
I'm surprised it's not written in Rust :thinking:
Phristov on HNI find that node js based multiplayer backends will eventually slow to a crawl as the number of connections goes up. How have you solved this problem? Wouldn’t something like Go…
deadbabe on HN
Alternatives named
Unity
From 1 comment
Unless it’s as advanced as Unity, is it possible to even sell an engine these days? Something like this is expected to be free
pipeline_peak on HN
Three.js
From 1 comment
What's your motivation for building a new engine? Seems like you've built in some really specific things (from the README); - Weapon system (melee & projectile) - Shops -…
posting_mess on HN
RPG Maker and GameMaker
From 1 comment
It's an extremely bad idea to go and build from scratch a do-everything game engine with AAA 3D capabilities, but there is absolutely space for engines with a very specific…
TillE on HN