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Games

word game

SHOW HN2024

188points
117comments
#428of 3,515 in 2024
Top 13%of 2024 by points

How HN took it

MixedNo clear lean

15 positive, 20 neutral or asking, 12 mixed, 22 critical, out of 69 comments about the project. Thread score -0.07.

Design: 4 for, 11 againstExecution: 0 for, 8 againstDocs: 2 for, 3 againstIdea: 3 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Original, fun game design

    From 3 comments
    • OK I'm going to go ahead and say this is an absolutely phenomenal game. Great, original idea. I could see myself playing this with friends, and it could even be a successful…
      pcthrowaway on HN
    • Really enjoyable. Disagree with some of the comments here about wanting to be warned if you're about to lose a battle - losing battles can be strategically advantageous to…
      jameshart on HN
    • Congrats, this looks awesome and I appreciate the thought and effort that go into defining a working game. That said, some comments: 1. Maybe (definitely maybe, not sure about…
      gcanyon on HN
  • Dictionary is idiosyncratic and hard to use

    From 3 comments
    • The dictionary isn't very good. * Doesn't include useful but rare short words, such as el * Does include obscure or slang words such as stere and jones * But doesn't include…
      card_zero on HN
    • I've spent a bunch of time playing this over the last couple of days. Overall I love it and I keep coming back to it. There's one thing I find really frustrating, though - the…
      taneq on HN
    • I enjoyed this and played for a few hours. The biggest problem for me is the dictionary - it seems very biased towards US English, so for instance I lost one game when my base…
      ralferoo on HN

Objections

  • Battle rules are complex and hard to predict; no attack preview

    From 3 comments
    • Congrats on both launching and on the unique game design. This desperately needs a attack result preview, or if that's too hard at least a "you're starting an attack you'll lose"…
      jsnell on HN
    • I went through the tutorial and it feels like a complicated game. The battle rules feel very complex and hard to remember.
      Kwpolska on HN
    • Congrats, this looks awesome and I appreciate the thought and effort that go into defining a working game. That said, some comments: 1. Maybe (definitely maybe, not sure about…
      gcanyon on HN
  • Tutorial is long and hard to follow

    From 3 comments
    • Kudos for creating the game. Reading upside down is difficult. In Scrabble you could turn the board around to face you when it was your turn. Why did my opponent place qxa to…
      octopusRex on HN
    • I went through the tutorial and it feels like a complicated game. The battle rules feel very complex and hard to remember.
      Kwpolska on HN
    • No idea how to actually play. "You can only place tiles touching your dock or your existing tiles". When you first play, there's no other tiles to touch. Trying to place a tile…
      mgkimsal on HN
  • Validity of words is not shown on the board

    From 3 comments
    • I would love a small visual indicator of which words were valid/invalid on the board. Maybe something as simple as valid words having slightly green letters, and invalid words…
      ncallaway on HN
    • Congrats, this looks awesome and I appreciate the thought and effort that go into defining a working game. That said, some comments: 1. Maybe (definitely maybe, not sure about…
      gcanyon on HN
    • Really enjoyable. Disagree with some of the comments here about wanting to be warned if you're about to lose a battle - losing battles can be strategically advantageous to…
      jameshart on HN

Requests

  • Highlight valid and invalid words on the board

    From 3 comments
    • I would love a small visual indicator of which words were valid/invalid on the board. Maybe something as simple as valid words having slightly green letters, and invalid words…
      ncallaway on HN
    • Congrats, this looks awesome and I appreciate the thought and effort that go into defining a working game. That said, some comments: 1. Maybe (definitely maybe, not sure about…
      gcanyon on HN
    • I've spent a bunch of time playing this over the last couple of days. Overall I love it and I keep coming back to it. There's one thing I find really frustrating, though - the…
      taneq on HN
  • Show attack result preview or warning

    From 2 comments
    • Congrats on both launching and on the unique game design. This desperately needs a attack result preview, or if that's too hard at least a "you're starting an attack you'll lose"…
      jsnell on HN
    • Really enjoyable. Disagree with some of the comments here about wanting to be warned if you're about to lose a battle - losing battles can be strategically advantageous to…
      jameshart on HN
  • Always-visible dictionary

    From 2 comments
    • This is super cool. My main feedback at this point is about the dictionary. I'd have it be open on the side so I can see the board and use it at the same time. Or, as a…
      yakkomajuri on HN
    • Really enjoyable. Disagree with some of the comments here about wanting to be warned if you're about to lose a battle - losing battles can be strategically advantageous to…
      jameshart on HN
  • Letter exchange / swap option

    From 1 comment
    • Gameplay feedback: it feels like you have to win (or lose) quickly, else the middle board gets cramped and it bogs down to a long slog. Sometimes I dropped junk in protected…
      pimlottc on HN

Questions

  • Why are battle rules counterintuitive and how do invalid words interact?

    From 2 comments
    • Congrats, this looks awesome and I appreciate the thought and effort that go into defining a working game. That said, some comments: 1. Maybe (definitely maybe, not sure about…
      gcanyon on HN
    • Rule question: In the tutorial, on the "Combatants" screen: > Only words touching another player's words are involved in a battle. This means you can win battles even though your…
      xpe on HN
  • Does the AI ever use swaps?

    From 1 comment
    • Really enjoyable. Disagree with some of the comments here about wanting to be warned if you're about to lose a battle - losing battles can be strategically advantageous to…
      jameshart on HN

Alternatives named

  • Scrabble

    From 2 comments
    • Kudos for creating the game. Reading upside down is difficult. In Scrabble you could turn the board around to face you when it was your turn. Why did my opponent place qxa to…
      octopusRex on HN
    • Warning: if you don't know Scrabble words you will be utterly destroyed. For example "REC" is valid: "An abbreviation for recreation". What the f-? HAHA
      xpe on HN
  • Wordle

    From 1 comment
    • Kudos for creating the game. Reading upside down is difficult. In Scrabble you could turn the board around to face you when it was your turn. Why did my opponent place qxa to…
      octopusRex on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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