Nexus.js

Dev tools

3d scene editing library

SHOW HN2025

91points
28comments
#797of 3,837 in 2025
Top 21%of 2025 by points

How HN took it

MixedNo clear lean

2 positive, 6 neutral or asking, 2 mixed, 6 critical, out of 16 comments about the project. Thread score -0.22.

Design: 0 for, 4 againstDocs: 0 for, 1 againstIdea: 1 for, 0 againstExecution: 1 for, 0 againstPerformance: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Interesting 2D interface for manipulating 3D

    From 1 comment
    • > Feel free to play with it and let me know what you think! This could be cool. The 2D interface for manipulating 3D is pretty interesting. 3D tends to be hard for folks and put…
      echelon on HN
  • Declarative React-style scene code is readable

    From 1 comment
    • It's great for organizing your scenes, and at least for me, it's far more readable than raw Three.js code. Unfortunately, games, especially real-time ones, don't map well to…
      DecoySalamander on HN

Objections

  • Pinch zoom and two-finger gestures break the UX

    From 2 comments
    • It looks like the UX freaks out when you try to do something like pinch zoom. If you don’t intend to support two finger gestures, you should probably at least hook in and disable…
      WhitneyLand on HN
    • two-finger input doesn't work on my Android Chrome: a previously placed banana just glitched around, then jumped out of viewport.
      Eduard on HN
  • Missing Add button and unclear controls

    From 1 comment
    • > Tap the Add button below to get started The only buttons are Objects, Stage, Camera, Get, Share There is no "Add" button for me.
      socalgal2 on HN
  • Camera movement not working for some users

    From 1 comment
    • I wasn't able to move the camera, am I missing something obvious?
      Bengalilol on HN

Requests

  • Undo and redo

    From 1 comment
    • It'd be awesome to have undo and redo. I only tried it for a bit, but it was fun :)
      ppyyss8 on HN
  • Open source release

    From 1 comment
    • This is pretty interesting - how has your experience been with R3F? I've built a small game level with it before and I'm wondering if I want to go all the way and build something…
      Flux159 on HN
  • React or Vue wrapper

    From 1 comment

Questions

  • How has the experience with R3F been

    From 1 comment
    • This is pretty interesting - how has your experience been with R3F? I've built a small game level with it before and I'm wondering if I want to go all the way and build something…
      Flux159 on HN
  • What are the use cases

    From 1 comment

Alternatives named

  • Threlte

    From 1 comment
    • It's great for organizing your scenes, and at least for me, it's far more readable than raw Three.js code. Unfortunately, games, especially real-time ones, don't map well to…
      DecoySalamander on HN
  • Fabric.js

    From 2 comments
    • This is pretty interesting - how has your experience been with R3F? I've built a small game level with it before and I'm wondering if I want to go all the way and build something…
      Flux159 on HN
    • Ha, that brings me back trying to make Fabric.js somehow usable for a 3D viewport at a startup I was working at a while ago. (We used esm.js instead of WASM for the 3d engine, to…
      lvncelot on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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