Storm Tracks WebGL

Learning and science

data visualization

SHOW HN2012

Storm Tracks WebGL

First WebGL app. Uses NOAA data to visualize storm paths back to 1848.

callum.com

#webgl#storm tracks#noaa data#hurricane visualization#three.js

55points
17comments
#426of 1,677 in 2012
Top 26%of 2012 by points

How HN took it

CuriousMostly questions and neutral comments

3 positive, 4 neutral or asking, 0 mixed, 0 critical, out of 7 comments about the project. Thread score +0.28.

Idea: 1 for, 0 againstDesign: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Looks great and is visually impressive

    From 3 comments
    • Sexy as hell. Great job.
      lexandstuff on HN
    • Awesome app. Sorry if I am asking some basic question. I have one observation about storms here, why Equatorial regions seems to have massive storms and that too above equator…
      yogrish on HN
    • Nice! Can you please share where you got the data etc. for the visualization? More info on how you did this would be great too (if you can..)
      roh26it on HN
  • Good for learning WebGL and three.js

    From 2 comments
    • Very nice. Do people have links to good basic WebGL tutorials? I'd love to be able to draw some shapes and stuff...
      borplk on HN
    • http://learningwebgl.com/blog/?page_id=1217 is a good starting point.
      yogrish on HN

Requests

  • Show storm names

    From 1 comment
  • Zoom to selected storm

    From 1 comment
    • Thank you Elliott - that is one of the things I'm working on. Hover over or pick perhaps. I imagine I'll need to turn off that feature when the number of tracks crosses a pretty…
      callumprentice on HN

Questions

  • Where the data came from and how it was processed

    From 1 comment
    • Nice! Can you please share where you got the data etc. for the visualization? More info on how you did this would be great too (if you can..)
      roh26it on HN
  • How to learn the theory behind three.js code

    From 1 comment
    • I would love to understand more about the concepts of threejs. I went through the source of this example and identified this code as responsible for drawing the texture onto the…
      BonoboBoner on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

Add a badge to your READMEShown on HackerShow
[![Shown on HackerShow](https://hackershow.org/badge.svg)](https://hackershow.org/show/4747428)