OpenTIE
Games
space combat simulator port
SHOW HN2026
How HN took it
16 positive, 9 neutral or asking, 1 mixed, 2 critical, out of 28 comments about the project. Thread score +0.52.
Execution: 3 for, 1 againstIdea: 2 for, 0 againstPerformance: 0 for, 1 againstDesign: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Nostalgia for the original games
From 3 comments
Loved these games. Grew up playing them with a yoke + throttle controller my dad bought for MS Flight Simulator. Didn't have the specs for Tie Fighter to run well but X-Wing…
chucksmash on HNI grew up playing X-Wing and TIE Fighter, editing missions was my first exposure to "programming" and the notion that you could change the bits inside the computer to make…
jboggan on HNThe original Star Wars: TIE Fighter was one of the first computer games I played as a teenager. The funny thing is, I had absolutely no idea what Star Wars was, but somehow I…
felixding on HN
Merging the two versions is a killer feature
From 1 comment
Really excited to give this a go! Being able to merge the two versions together is a killer feature.
mysterydip on HN
Objections
Requires a 64-bit system with a modern GPU
From 1 comment
> I think a lot of the value of a total rewrite in C is that it is a buildable executable that should be runable on virtually any system That may be true in general, but in this…
Narishma on HN
Reimplementation rather than DOS-based approach hurts long-term portability
From 1 comment
I think it is the exact opposite. Keep remakes running in DOS instead, and they will run everywhere that DOSBox runs, which is pretty much everywhere, and also everywhere that…
1313ed01 on HN
Input handling may not work well under Proton
From 1 comment
input handling that does not explode under Proton would be one thing...
p_l on HN
Requests
Gamepad or modern HOTAS support
From 1 comment
Cool! I played the original with a joystick back in the day. I tried the previous port to XWA with Tie Fighter more recently, and it had been so long that I couldnt even complete…
pdntspa on HN
Web port
From 2 comments
Would be cool to have a web port of this.
modeless on HN+1 -- that would be an excellent idea. A lot of these would work great ported to web and the download is small enough that you'd barely notice it. Tie Fighter probably ran off…
qingcharles on HN
Questions
Why reimplement instead of running in an emulator or VM?
From 1 comment
Why not just run it in an emulator or VM? Is there tangible benefit to reimplementing everything, or is it just an intellectual exercise?
hackyhacky on HN
Why does the flight model depend on the release version?
From 1 comment
How is it that FS mechanics are dependent on which release you have available? It all seems to key off of TieProfile_UsesTie98Logic(). Why can't you enable that with just the 95…
kevin_thibedeau on HN
Alternatives named
TIE Fighter Total Conversion (XWA engine)
From 1 comment
Very nice. Looking forward to irritating the Empire again as a new recruit [1]. On a more serious note, there's also a really great conversion that ports the original TIE Fighter…
vunderba on HN
DOSBox or emulators
From 2 comments
Why not just run it in an emulator or VM? Is there tangible benefit to reimplementing everything, or is it just an intellectual exercise?
hackyhacky on HNI think it is the exact opposite. Keep remakes running in DOS instead, and they will run everywhere that DOSBox runs, which is pretty much everywhere, and also everywhere that…
1313ed01 on HN
XWVM
From 1 comment
There’s also a great mod for the original x wing game that adds beautiful new models and textures. Makes it feel very modern which is impressive given how old the game is.…
darthcircuit on HN
Freelancer
From 1 comment
Although it's already 20 years old and not very recent, have you tried Freelancer?
shellwizard on HN