OpenRA
Games
real-time strategy game
SHOW HN2014
How HN took it
6 positive, 5 neutral or asking, 0 mixed, 2 critical, out of 13 comments about the project. Thread score +0.26.
Execution: 2 for, 1 againstIdea: 3 for, 0 againstPerformance: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Development team is helpful and approachable
From 2 comments
Speaking as somebody who contributed a pathfinding fast-failing optimization, the development team is really helpful and the codebase is quite nice to jump into! If you want to…
i80and on HNI host this and have been involved off and on for the last few years. If you want to contribute the dev team is very approachable (often a problem) and willing to help out where…
RobotCaleb on HN
Codebase is pleasant to work in
From 2 comments
Speaking as somebody who contributed a pathfinding fast-failing optimization, the development team is really helpful and the codebase is quite nice to jump into! If you want to…
i80and on HNI host this and have been involved off and on for the last few years. If you want to contribute the dev team is very approachable (often a problem) and willing to help out where…
RobotCaleb on HN
Fun to play, especially with friends
From 2 comments
def fun and an easy game to play with your friends quickly. Plays really differently than the real RA, but doesn't mean it's bad.
yincrash on HNIt's so great to see the RTS genre getting love from the free software community. It's really been abandoned by commercial game development studios, much like point-and-click…
dublinben on HN
Objections
Crashes or beach-balls on OS X; first-run cache generation slow
From 2 comments
Love the project. Crashes on my mac though :(
akusete on HNOn the off chance that it was a beach ball instead of a outright crash, apparently there's some cache generation that happens on first run on OSX 10.9+. It started working after…
jauer on HN
Ran at very low frame rate on a modern PC
From 1 comment
I remember trying this out a few years ago, and was amazed that it ran at 0.5fps on my modernish PC, when the original game from 1996 ran fine on a 66MHz PC with 16MB of RAM.
spingsprong on HN
Requests
Support for Tiberian Sun or Cossacks-style games
From 2 comments
My favourite C&C game was Tiberian Sun, so I'm really interested in seeing an official mod from OpenRA. However, It's not clear to me if it uses the proprietary Freeware game…
hackertux on HNThese are the only kind of computer games that entertain me for some reason(except card games). First person shooter games bore the heck out of me and I don't play them. There is…
jqm on HN
Questions
Whether original game assets are covered by the GPL
From 2 comments
My favourite C&C game was Tiberian Sun, so I'm really interested in seeing an official mod from OpenRA. However, It's not clear to me if it uses the proprietary Freeware game…
hackertux on HNNo, the original assets are definitely not covered by any open content or free software license. https://github.com/OpenRA/OpenRA/wiki/FAQ#is-that-legal
Milanium on HN
Alternatives named
0 A.D.
From 1 comment
There is also 0 A.D.[0], which is inspired by Age of Empires. [0]: http://play0ad.com/
egeozcan on HN
Spring RTS
From 1 comment
The most polished I'm aware of off the top of my head is Spring (http://springrts.com/), which started off as a Total Annihilation clone, but grew into a pretty solid engine in…
ricree on HN
Zero-K
From 1 comment
Surprised no one mentioned: http://zero-k.info/ This is an extremely polished open source game (spiritually based on Total Annihilation). Everyone should check it out.
sonofsam on HN
ORTS
From 1 comment
Another similar project is ORTS, which has been around for a decade: https://skatgame.net/mburo/orts/orts.html
shaggyfrog on HN
Planetary Annihilation
From 1 comment
Planetary Annihilation did some amazing numbers on Kickstarter.
cstrat on HN