Freeciv web client
Games
strategy game
SHOW HN2014
How HN took it
3 positive, 5 neutral or asking, 0 mixed, 7 critical, out of 15 comments about the project. Thread score -0.17.
Idea: 1 for, 2 againstExecution: 0 for, 3 againstDesign: 0 for, 1 againstPerformance: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Looks beautiful and is a fantastic, inspirational project
From 2 comments
Played a lot of Freeciv back in the day, this is my first time ever trying it in the browser. Everything looks beautiful, but the UI with the units seems very awkward. Is there a…
colomon on HNA fantastic and inspirational work. This makes me believe I can too can make high quality games someday.
cmdrfred on HN
Great game
From 1 comment
Damn, this is a great game! Keep up the great work!
Alupis on HN
Objections
Unit controls are buggy and awkward, hard to play
From 3 comments
Pretty cool, but unplayable unless I was doing something wrong. I couldn't move the minimap unless I was careful where to click (dragging doesn't work) and everytime I tried to…
argc on HNI had the same problem, iPhone 5. Couldn't end turns, couldn't exit city window once I founded one, units were trying to move everywhere and it wasn't clear which one I had…
robbiep on HNOkay, actually the reason I was confused is the web interface seems to be very buggy. W, for instance, seems to shuffle you back and forth between two units as often as it cycles…
colomon on HN
Not usable on touch devices as expected, iPhone controls broken
From 1 comment
I had the same problem, iPhone 5. Couldn't end turns, couldn't exit city window once I founded one, units were trying to move everywhere and it wasn't clear which one I had…
robbiep on HN
Requests
Support flat 2D tiling instead of isometric
From 1 comment
That's very nice to see! I have not tried it yet but now I could conceivably play freeciv on the ipad in safari, opera or chrome. How difficult would it be to package the html/js…
fsiefken on HN
Package as native iOS app
From 1 comment
That's very nice to see! I have not tried it yet but now I could conceivably play freeciv on the ipad in safari, opera or chrome. How difficult would it be to package the html/js…
fsiefken on HN
Better unit cycling and controls
From 2 comments
Okay, actually the reason I was confused is the web interface seems to be very buggy. W, for instance, seems to shuffle you back and forth between two units as often as it cycles…
colomon on HNYes, there is some room for improvements in the unit controls. If you could please list all the bugs you find in unit controls, then I would be happy to fix it in the next version.
roschdal on HN
Questions
How is the project organised and coordinated, TODO file vs issue tracker
From 1 comment
Thank you! The Freeciv web client is one of my favorite projects. As a civ fanatic I thought often about contributing, but never started to do it. Maybe someone from the team…
phaer on HN
How to set up a development environment
From 1 comment
Thanks for the kind feedback, phaer! > Maybe someone from the team could say a few words about the projects organisation, plans and communications. The Freeciv web client started…
roschdal on HN
Alternatives named
Civilization IV and Civilization V
From 2 comments
Since today is the day of Show HNs, here's a Show HN within a Show HN: For some ridiculous reason, I recently cloned a semi-decent chunk of Civ4 in TypeScript and made a minigame…
streptomycin on HNNo!! No!! Civ needs to be big and bloated and slow and requiring installation (i.e., Civ V) - the only defense against the "just-one-more-turn" addictiveness is to limit…
schodge on HN
Empire and Empire Deluxe
From 1 comment
That's very nice to see! I have not tried it yet but now I could conceivably play freeciv on the ipad in safari, opera or chrome. How difficult would it be to package the html/js…
fsiefken on HN