Balls

Games

mobile puzzle game

SHOW HN2014

163points
64comments
#144of 2,272 in 2014
Top 7%of 2014 by points

How HN took it

CuriousMostly questions and neutral comments

4 positive, 19 neutral or asking, 5 mixed, 7 critical, out of 35 comments about the project. Thread score -0.05.

Idea: 1 for, 5 againstDesign: 3 for, 2 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Original, elegant gameplay and physics

    From 3 comments
    • Well executed, original, emergent and possibly highly addictive! I imagine you'd get the rotational equivalent of Tetris Syndrome after playing this for too long! The gravity…
      muxxa on HN
    • Balls has an interesting game play that I haven't seen before. The physics work very well. My only issue is that there is no option to remove the sound and haptic feedback. I…
      chrisBob on HN
    • Stuff like this blows my mind - such simplicity and yet great elegance and feel. Although, as a programmer you are always surrounded by stuff which you feel is amazing and far…
      shubhamjain on HN
  • Polished design

    From 2 comments
    • Technical question here, since it's not open source. Do you use only UIKit components (like UIView with UIKitDynamics) or are you using SpriteKit/Coco2D? I'm impressed with the…
      dimillian on HN
    • This is totally unrelated but we have such similar handwriting that I could convince myself I wrote your sketches at the beginning. Love the game! Great job.
      tylermac1 on HN

Objections

  • Hard to find in App Store search due to generic name

    From 3 comments
    • Looks great. The name got me thinking about App discovery however. I search for 'Balls' and got many hits, most irrelevant and uninteresting. Then I searched for the exact title…
      jobvandervoort on HN
    • Wow, great game! I can image this being a hit on the app store. Sometimes the rotation feels a little awkward, but with a bit more polish this could be a huge hit. I also think,…
      axx on HN
    • There's nothing wrong with that for people who choose to use it that way. But it kills discoverability (well, more accurately, there is no discoverability) for people who may…
      obviouslygreen on HN
  • Difficulty ramps up too fast

    From 2 comments
    • Well executed, original, emergent and possibly highly addictive! I imagine you'd get the rotational equivalent of Tetris Syndrome after playing this for too long! The gravity…
      muxxa on HN
    • Wow, great game! I can image this being a hit on the app store. Sometimes the rotation feels a little awkward, but with a bit more polish this could be a huge hit. I also think,…
      axx on HN
  • No option to turn off sound and haptics

    From 1 comment
    • Balls has an interesting game play that I haven't seen before. The physics work very well. My only issue is that there is no option to remove the sound and haptic feedback. I…
      chrisBob on HN

Requests

  • Add sound and haptics off option

    From 1 comment
  • Open source the project

    From 3 comments
    • Very nice, congratulations on releasing it. Is it open source?
      intruder on HN
    • Pretty fun, any chance of open sourcing it? Might be a good way for early Swift devs to get a foray into game development.
      niix on HN
    • Please say yes OP
      ts95 on HN
  • Slow-motion effect for bomb balls

    From 1 comment
    • Well executed, original, emergent and possibly highly addictive! I imagine you'd get the rotational equivalent of Tetris Syndrome after playing this for too long! The gravity…
      muxxa on HN

Questions

  • Is it open source?

    From 1 comment
    • Very nice, congratulations on releasing it. Is it open source?
      intruder on HN
  • Why iOS 8+ only?

    From 1 comment
    • Any specific reason why it's iOS 8+ only? I wanted to try the performance on older devices
      ergl on HN
  • Which resources were used to learn Swift?

    From 2 comments
    • Really interested in the resources used to learn Swift?
      derptacos on HN
    • Would you recommend any course/site/tutorials/resources etc. for learning Swift? P.S. Nice game!
      jhadi on HN

Alternatives named

  • Bust a Move

    From 1 comment
    • Very nice twist on the Bust a Move[0] gameplay. It reminds me of something that the creator of flappy bird said about how he looks to develop games that can be played with one…
      bliti on HN
  • Tetrisphere

    From 1 comment
    • Balls reminds me of Tetrisphere for Nintendo 64. Neat.
      pwenzel on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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