Uncanny Valley

Creative

interactive 3d art demo

SHOW HN2015

38points
14comments
#750of 2,565 in 2015
Top 30%of 2015 by points

How HN took it

MixedNo clear lean

2 positive, 3 neutral or asking, 1 mixed, 3 critical, out of 9 comments about the project. Thread score -0.12.

Execution: 0 for, 2 againstIdea: 2 for, 0 againstDesign: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Eerie, uncanny effect on viewers

    From 2 comments
    • That really is uncanny. I had this feeling like there was actually a living person there in my computer.
      calebm on HN
    • visceral_minds gave me chills
      lfender6445 on HN
  • Shaders look magnificent

    From 1 comment
    • I'm seeing the same rapidly alternating light source on Windows 8.1 / Geforce 980, both in Chrome 45.0.2454.101 m and Firefox 41.0.1 It's disorienting, seriously adding to the…
      imagex on HN

Objections

  • Rapidly changing lights are annoying or disorienting

    From 3 comments
    • Why does the lighting source keep frantically changing on the faces? That is very annoying. Maybe it's only a problem on my hardware.
      degenerate on HN
    • I'm seeing the same rapidly alternating light source on Windows 8.1 / Geforce 980, both in Chrome 45.0.2454.101 m and Firefox 41.0.1 It's disorienting, seriously adding to the…
      imagex on HN
    • Lights move according to music. For the first song strobing can be too much, sorry for that, musicians liked it like that ;). If this is uncomfortable, you can press F key to…
      bd on HN
  • Fails on some GPUs and drivers with GLSL warnings

    From 2 comments
    • Tested in Firefox (41), and Firefox Nightly (44.0a1) under up-to-date Linux with Skia. This breaks for me when the viewport is higher than its width, which is how I normally have…
      Excavator on HN
    • Viewport aspect ratio is likely unrelated. Those warnings mean your GPU driver doesn't support a feature that's critical for shaders used there. Sorry for that :( Which GPU do…
      bd on HN
  • Crashes in some browsers

    From 1 comment
  • Eyes appear to look past the viewer from some angles

    From 2 comments
    • I'm curious: why does it feel like they're looking at me when I see them frontally, but like they're looking past me in other angles? Is it only me? Very noticeable with the…
      kaoD on HN
    • We are very sensitive to event the smallest details about human eyes. There are some aspects that are not modeled in this demo. Probably the most important is that head models…
      bd on HN

Requests

  • Option to stop the lighting flicker

    From 2 comments
    • Why does the lighting source keep frantically changing on the faces? That is very annoying. Maybe it's only a problem on my hardware.
      degenerate on HN
    • you can freeze the lighting with 'F'. press 'H' for more options.
      tech-no-logical on HN

Questions

  • Why the eyes seem to follow the viewer

    From 2 comments
    • I'm curious: why does it feel like they're looking at me when I see them frontally, but like they're looking past me in other angles? Is it only me? Very noticeable with the…
      kaoD on HN
    • We are very sensitive to event the smallest details about human eyes. There are some aspects that are not modeled in this demo. Probably the most important is that head models…
      bd on HN
  • Why the faces look fake at certain angles

    From 1 comment
    • I think it keeps your mind from locking in on fake aspects of the faces, to make it look more real.
      calebm on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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