LÖVR
Languages and libraries
vr game framework
SHOW HN2017
How HN took it
3 positive, 4 neutral or asking, 0 mixed, 6 critical, out of 13 comments about the project. Thread score -0.17.
Design: 0 for, 4 againstDocs: 1 for, 0 againstExecution: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Well written and easy to follow framework
From 1 comment
I really liked this framework. It was so well written and easy explained. I wished that there are more use cases of lua. But besides mpv i didn't find any usefull scenarios. And…
VexorLoophole on HN
Fun examples and clear design modeled on LÖVE
From 2 comments
> sound = lovr.audio.newSource('darude.ogg') Darude in the examples. Now I know this is legit.
jdc0589 on HN+1, LÖVE is my favorite prototyping framework. It's fast as blazes to develop on. From a brief look at the github, though, it looks like a custom 3D engine with VR capabilities.…
leggomylibro on HN
Objections
Missing animation, entity system, materials and lights
From 1 comment
I've kind of noticed something recently. Game developers use the term "framework" differently than web developers. When a web developer says "framework", he or she usually means…
moron4hire on HN
Unclear supported model and audio formats in docs
From 1 comment
I've kind of noticed something recently. Game developers use the term "framework" differently than web developers. When a web developer says "framework", he or she usually means…
moron4hire on HN
macOS release not available as binary
From 1 comment
``` Cross Platform LÖVR projects work on Windows, macOS, and Linux. ``` I'm only seeing a Windows executable on the website, a Windows executable and Linux source on GitHub…
Willamin on HN
Scroll hijacking on docs pages on mobile
From 2 comments
The scroll hijacking on the docs pages is annoying.
davb on HNWhen I scroll on mobile (Safari), inertial scroll is broken and scrolling feels jerky and unnatural.
davb on HN
Requests
Support MP3 audio
From 2 comments
I've kind of noticed something recently. Game developers use the term "framework" differently than web developers. When a web developer says "framework", he or she usually means…
moron4hire on HN> The documentation on that could be better, but it's an open source project; feel free to contribute some cycles I have my own work to do, hopefully some of it not for free. >…
moron4hire on HN
List of supported file formats in docs
From 1 comment
I've kind of noticed something recently. Game developers use the term "framework" differently than web developers. When a web developer says "framework", he or she usually means…
moron4hire on HN
Questions
Is it related to or inspired by LÖVE?
From 1 comment
Is this related to or just inspired by LÖVE, the 2D game framework for Lua? https://love2d.org/
joemi on HN
How does the physics joint 'try' behave?
From 2 comments
I've kind of noticed something recently. Game developers use the term "framework" differently than web developers. When a web developer says "framework", he or she usually means…
moron4hire on HN> It's not clear what "try" means here. It's not always possible to satisfy all constraints, they're just very strong suggestions. So "try" means exactly what it does in any…
striking on HN
Alternatives named
LÖVE (2D Lua game framework)
From 1 comment
Is this related to or just inspired by LÖVE, the 2D game framework for Lua? https://love2d.org/
joemi on HN
Three.js
From 1 comment
I've kind of noticed something recently. Game developers use the term "framework" differently than web developers. When a web developer says "framework", he or she usually means…
moron4hire on HN
Unity and Unreal
From 1 comment
I've kind of noticed something recently. Game developers use the term "framework" differently than web developers. When a web developer says "framework", he or she usually means…
moron4hire on HN