Color Me Same

Games

logic puzzle

SHOW HN2025

35points
33comments
#1,536of 3,837 in 2025
Top 41%of 2025 by points

How HN took it

MixedNo clear lean

1 positive, 8 neutral or asking, 2 mixed, 10 critical, out of 21 comments about the project. Thread score -0.36.

Design: 1 for, 2 againstPerformance: 0 for, 3 againstIdea: 0 for, 2 againstExecution: 0 for, 2 againstDocs: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Neat game with good start

    From 1 comment
    • Neat game. Needs levels and milestones in order to keep me motivated. How about a theme as well? Maybe adjustable difficulty. Overall, good start.
      pryelluw on HN

Objections

  • No explanation of rules or how to play; hard to learn

    From 3 comments
    • I have no idea what the rules are. There is no explanation at all. At one point, the label "Tutorial levels 1-3" appeared on the screen for about 0.5 seconds and disappeared…
      chihuahua on HN
    • I like the look and feel. I did not really get how the mechanic works. Once I got how the mechanic works I did not get how I can use it to solve it. That said: I would have said…
      tosh on HN
    • Too hard to play, felt like it told me what to do for 3 levels then got impossible
      refulgentis on HN
  • Levels after 10 were identical; bug

    From 2 comments
    • > A new kind of logic game Until you find the pattern. Also all level after Level 10 becomes the same.
      siberianbot on HN
    • After level 10 the levels are all the same?
      satisfice on HN
  • Idea is not new; same as existing puzzles

    From 2 comments
    • Good implementation, but this puzzle had been invented many times before.
      HeavyStorm on HN
    • This isn't new. This is exactly the same as "Flip" from Simon Tatham's Portable Puzzle Collection. Play here: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/flip.html
      precompute on HN
  • Game is slow to update after each click

    From 1 comment
    • Why does it take a whole second after each click for it to update?
      vrighter on HN

Requests

  • Start with two colors and add more gradually

    From 1 comment
    • I feel it would be better to start cycling 2 colors, so that you naturally "catch" the reasoning you have to do. Then keep adding colors. It reminds me of the dual n-back game,…
      xtracto on HN
  • Add levels and milestones

    From 1 comment
    • Neat game. Needs levels and milestones in order to keep me motivated. How about a theme as well? Maybe adjustable difficulty. Overall, good start.
      pryelluw on HN
  • Add a theme and adjustable difficulty

    From 1 comment
    • Neat game. Needs levels and milestones in order to keep me motivated. How about a theme as well? Maybe adjustable difficulty. Overall, good start.
      pryelluw on HN

Questions

  • How is the target move count determined

    From 1 comment
    • I like it! I'm curious how the target move count (the one used to calculate the efficiency score) is determined. I thought it was the minimum number of moves required, but then I…
      retsibsi on HN

Alternatives named

  • Lights Out

    From 3 comments
    • https://en.m.wikipedia.org/wiki/Lights_Out_(game)
      pimlottc on HN
    • It appears to be "lights out" with more states. https://en.m.wikipedia.org/wiki/Lights_Out_(game)
      boothby on HN
    • This is a variant of the "Lights Out" puzzle which has interesting mathematical properties related to linear algebra over GF(2) and can be solved systematically using Gaussian…
      ethan_smith on HN
  • Flip from Simon Tatham's Puzzle Collection

    From 1 comment
    • This isn't new. This is exactly the same as "Flip" from Simon Tatham's Portable Puzzle Collection. Play here: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/flip.html
      precompute on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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