Number Gacha

Games

gacha game parody

SHOW HN2026

268points
143comments
#173of 4,366 in 2026
Top 4%of 2026 by points

How HN took it

MixedNo clear lean

27 positive, 31 neutral or asking, 6 mixed, 13 critical, out of 77 comments about the project. Thread score +0.20.

Idea: 9 for, 5 againstDesign: 6 for, 4 againstExecution: 4 for, 3 againstPricing: 1 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun, addictive and well polished, with good sound design and visuals

    From 4 comments
    • This is actually a very well-polished game and I think you've definitely got that core gacha distillation down pat! I love that you can solve math problems to unlock more rolls…
      davidsojevic on HN
    • I love the sound design, and the dithered look is also great. Feels more polished than many "real" games.
      bschwindHN on HN
    • Wow. Surprisingly fun game. I got to level 7 before it became a bit too difficult
      yogorenapan on HN
    • Its so satisfying to play
      LAAGU on HN
  • Captures the essence of gacha games in a clever, minimal way

    From 3 comments
    • This is really clever and one of those projects that strikes the delicate balance of “I could’ve done this” and “actually no.” When I look more closely, the details (which I…
      Forgeties79 on HN
    • Absolutely fantastic. Gave me a good chuckle as it very much captures the essence of gacha games!
      Thundernerd on HN
    • This is a fascinatingly minimalist project that really strips back the gacha genre to its bare essentials. I found myself surprisingly invested in trying to collect all numbers,…
      photonair on HN

Objections

  • Battle system is frustrating, with fast attacks and short reaction windows

    From 3 comments
    • Fun game overall, took a little over 2 hours to beat. Some notes: - I found the decade theming of the packs a nice touch. - I'm mildly curious as to the maximum difficulty of the…
      Arcorann on HN
    • Interesting game, but the battle is absolutely ruining it. Opened everything possible, I still have 3 locks to open, battle at 2001 (level 6), the attacker movement is just too…
      stiray on HN
    • Awesome game! I guess that makes the first (and probably the last) game I've played in that genre. Completed the collection in about 2 hours. Would like to know how many math…
      hofrogs on HN
  • Roll 10 feature throws an error or breaks

    From 2 comments
    • Very fun! There seems to be an exception when using the 10-roll function that might need some attention. ``` index-BwvgcC1c.js:62 Uncaught TypeError: C is not a function at zi…
      cheald on HN
    • I think roll 10 is broken...
      qwertytyyuu on HN
  • Touch and drag controls fail on some browsers and devices

    From 3 comments
    • I am unable to assign different numbers to battle slots. On iOS I could just drag them, on firefox nothing seems to work.
      arijun on HN
    • Fun! On iOS I can drag numbers into my battle team - it tries to refresh the page when I drag outside a very short range. Edit - refresh fixed it?
      soared on HN
    • On mobile, I would appreciate the numerical keyboard for the math problems.
      wvbdmp on HN

Requests

  • Hotkeys or numeric controls for battle actions

    From 3 comments
    • If the battle has numeric controls for blocking and other actions (assigned to 1,2,3...) the game would be more fun to try and optimize.
      Supermancho on HN
    • Awesome game! I guess that makes the first (and probably the last) game I've played in that genre. Completed the collection in about 2 hours. Would like to know how many math…
      hofrogs on HN
    • Love this and I'm addicted - wish there were hot keys in the battle
      nbbaier on HN
  • Shorter block cooldown or easier combat

    From 2 comments
    • Is there any way to decrease block cooldown??
      djvu97 on HN
    • Fun game overall, took a little over 2 hours to beat. Some notes: - I found the decade theming of the packs a nice touch. - I'm mildly curious as to the maximum difficulty of the…
      Arcorann on HN
  • Prestige system and more progression depth

    From 1 comment
    • I had a lot of fun. I think the progression curve gets boring around Boss Level 11. Introducing a prestige system could extend the runway. I thought both Factor and Divide were…
      a13o on HN

Questions

  • What are the rules and what does Factor do in battles?

    From 2 comments
    • What are the rules to play this game? I don't understand it. Please could someone tell?
      gitowiec on HN
    • What does "factor" do in battles?
      Kiro on HN
  • Is there a pity system?

    From 1 comment
    • is pity system implemented? i don't want play gatcha game without it
      degurechaff on HN

Alternatives named

  • One Trillion Free Draws

    From 1 comment
    • Fun game overall, took a little over 2 hours to beat. Some notes: - I found the decade theming of the packs a nice touch. - I'm mildly curious as to the maximum difficulty of the…
      Arcorann on HN
  • NumberWang sketch

    From 1 comment
    • Reminds me of NumberWang from Mitchell and Webb’s skits. https://youtu.be/0obMRztklqU?si=CA5NWDE6FVSSM5Ih
      SarikayaKomzin on HN
  • rngdle

    From 1 comment
    • In a similar vein is https://rngdle.com/ which takes daily games where you post your scores to social media to gloat to its logical conclusion
      ranger207 on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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