Infinite Jigsaw
Games
multiplayer online puzzle game
SHOW HN2026
How HN took it
3 positive, 4 neutral or asking, 3 mixed, 3 critical, out of 13 comments about the project. Thread score 0.00.
Execution: 0 for, 2 againstDesign: 1 for, 1 againstIdea: 2 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Fun to play jigsaw with others online
From 3 comments
Fun, it's a good idea to play jigsaw online with others together
luckykiddie on HNIt is fun to play with others with this game
jekjek on HNI love it so much, it felt really good when I placed my first piece :). There are some technical issues, the UI and controls could be better, but it definitely was fun, and…
M4v3R on HN
Art style is appealing
From 1 comment
I love art, and I have a particular weakness for the style of art you're using for the project. Not sure if you'd give a fig, but I have bookmarked it just to watch. I guess…
eth0up on HN
Objections
Name tags cover the piece area
From 1 comment
Fun, but suggestion - don't let the nametags cover the piece area. Very frustrating to not even be able to see the pieces because people are hovering their cursors there.
bspammer on HN
Gets chaotic with many players
From 2 comments
Nice concept. 6 people, it was fun, 18 people, not so much. Can't imagine a few hundreds, prolly pure chaos. Maybe different people seeing different pieces from different sides…
gokaygurcan on HNWoah, great concept but too many cooks in the kitchen. Lots going on and it would benefit smaller lobbies. Otherwise awesome.
SaltyAstronaut on HN
Hit server limits and went down or showed no pieces
From 2 comments
The game does not work - I do not see any puzzle pieces
MrCoffee7 on HNsorry, hit the cloudflare worker cap for a free plan. Just upgraded.
impostervt on HN
Pre-baked levels run out quickly and generation is costly
From 2 comments
Nice job. How are you handling outpainting? Outside of using an open-weight model, I imagine it's going to get pretty expensive quickly with something like NB or GPT-Image.
vunderba on HNRight now it's AI with a human doing the curation. I'll def have to figure out how to do it just with AI, as the current user load is going to finish all the pre-baked levels in…
impostervt on HN
Requests
Cap lobby size or use multiple rooms
From 4 comments
Nice concept. 6 people, it was fun, 18 people, not so much. Can't imagine a few hundreds, prolly pure chaos. Maybe different people seeing different pieces from different sides…
gokaygurcan on HNWoah, great concept but too many cooks in the kitchen. Lots going on and it would benefit smaller lobbies. Otherwise awesome.
SaltyAstronaut on HNYa I was thinking maybe cap it at 12 people, and then if you join it starts fresh as level 0?
impostervt on HNYa may need multiple rooms, capped at some number of users.
impostervt on HN
Better UI and controls
From 1 comment
I love it so much, it felt really good when I placed my first piece :). There are some technical issues, the UI and controls could be better, but it definitely was fun, and…
M4v3R on HN
Keep progress when reloading the puzzle sequence
From 1 comment
I checked your game the day before yesterday, and there were quite a few people online. But when I looked today, barely anyone’s playing. Also, last time I viewed the puzzle…
L-patpat on HN
Questions
How is outpainting handled and what does it cost
From 1 comment
Nice job. How are you handling outpainting? Outside of using an open-weight model, I imagine it's going to get pretty expensive quickly with something like NB or GPT-Image.
vunderba on HN
How long it took and what tools were used
From 1 comment
Please talk about the development. How long did it take you? Language/framework? 100% agentic (if so, which LLMs did you use, and for what)?
fraXis on HN