Hipster Snake
Games
multiplayer browser game
SHOW HN2013
How HN took it
7 positive, 21 neutral or asking, 6 mixed, 21 critical, out of 55 comments about the project. Thread score -0.24.
Design: 0 for, 11 againstExecution: 3 for, 4 againstPerformance: 0 for, 5 againstIdea: 2 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Addictive and fun to play
From 3 comments
Love it. Refreshingly addictive. Only complaint is that I can't automatically tell which color I am to start. Maybe I'm missing something, but it's never immediately known - I…
smokinjoe on HNHa, I just went Kamikaze on someone. This is so fun. Hope traffic does not die for a while, because I plan to play the shit out of this one. Anyone interested in forming an HN…
orangethirty on HNReally enjoyed this. The speed up was a bit annoying. The first step up in speed would have been great through out the game.
warmwaffles on HN
Attention to detail, such as simultaneous loss message
From 1 comment
"You both lost at the same time." Nice attention to detail!
Raphael on HN
Objections
Players can't tell which snake is theirs at start
From 3 comments
Pretty cool. Although when you start, you have no idea which snake you are. I end up in the wall half the time because I suspect I'm the other snake.
phasevar on HNLove it. Refreshingly addictive. Only complaint is that I can't automatically tell which color I am to start. Maybe I'm missing something, but it's never immediately known - I…
smokinjoe on HNI saw quite a few opponents mistake themselves to be the wrong snake and crash out. A little callout saying "this is you" at the start of a match would help! Took me back a…
srikrishnan on HN
Quick U-turns cause instant death
From 3 comments
if you try the U turn too fast you die. for example you're facing south and press est and then north immediately after: insta death.
kappaloris on HNAwesome! For some reason when I want to turn around very quick (Left/Right + Down or Left/Right + Up depending which way I'm going) I just "Die". I wouldn't run into myself in…
tjbiddle on HNNice. One complaint: when it's really slow in the beginning, you can apparently do a 180 in place and kill yourself, but it looks like you didn't turn at all. Unless that's how…
afterburner on HN
Game freezes or stalls, needs refresh
From 2 comments
I really enjoyed playing this while it works but maybe 33% of the time the game just freezes on me and I have to refresh to get it to start working again. I have a strong…
lprubin on HNIt's quite addicting, but it doesn't seem to be stable. I often just stop moving and have to refresh the browser and some enemies snake right into the wall without moving.
moccajoghurt on HN
Controls ignore quick key presses
From 1 comment
The controls don't react if you press them too quickly. How about queueing up key presses and then each additional step of the snake would dequeue a key press?
phasevar on HN
Red/green colors hard for colorblind players
From 1 comment
Too bad for colorblind people like me, I can't distinguish the snakes by color. I end up hitting the wall most of the times.
wizz15 on HN
Requests
Name the player's own snake or mark it at start
From 2 comments
maybe the game could start paused for the first second or two, and visually indicate which snake is yours e.g. by making it flash, or explicitly labeling it ("this is your snake,…
shoo on HNI saw quite a few opponents mistake themselves to be the wrong snake and crash out. A little callout saying "this is you" at the start of a match would help! Took me back a…
srikrishnan on HN
Rematch option, chat, and nicknames
From 1 comment
This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played…
josh2600 on HN
Scoring, rating or ladder system
From 2 comments
i'd like to see a score system, and some kind of score ladder scheme where you only play people with on adjacent rungs of the ladder. then the folks that are really good don't…
rogpeppe1 on HNNice, lots of fun. How about a rating system (Elo) and a leaderboard for ratings?
kepzorz on HN
Keyboard restart and left/right controls
From 2 comments
It would be nice if it would let me restart via the keyboard (spacebar?) rather than having to move my hand from the arrow keys to the mouse/trackpad.
jaredsohn on HNWho thinks that north/south/east/west is the right way to control a snake? The proper controls are left and right.
SeanLuke on HN
Support for more than two players
From 2 comments
This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played…
josh2600 on HNRight now, It's more a 2-player than a "multiplayer snake". I would love to see how your game will evolve. It reminds me another cool multiplayer snake…
gren on HN
Questions
Is the source code available?
From 3 comments
Is the Go source for this available somewhere?
mfonda on HNAnyone know if this is open source, github or google code project?
CoryG89 on HNThis is pretty awesome! Where I can find Go code?
daGrevis on HN
What is Go's performance and footprint?
From 1 comment
Can you tell a bit more about Go's performance in this project? Number of connections, RAM footprint, etc. Thx.
dgudkov on HN
Alternatives named
Classic Nibbles and Tron-style lightcycle games
From 2 comments
This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played…
josh2600 on HNThe old QBasic Nibbles game that shipped with DOS 5.0 used up/down/left/right, and that was the one I always played as a kid. All the clones I've seen over the years use…
graue on HN
Multiplayer snake by syl_mat (more than two players)
From 1 comment
Right now, It's more a 2-player than a "multiplayer snake". I would love to see how your game will evolve. It reminds me another cool multiplayer snake…
gren on HN