Bauble
Creative
generative 3d art
SHOW HN2022
252points
38comments
#189of 2,570 in 2022
Top 8%of 2022 by points
How HN took it
LovedMost comments that take a side are positive
6 positive, 9 neutral or asking, 0 mixed, 0 critical, out of 15 comments about the project. Thread score +0.28.
Idea: 2 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Beautiful demo and interesting project
From 3 comments
Wow, this is so beautiful! Your web app demo is very neat. Do you think this can be used for live coding visuals? I'd love to use it together with Glicol(https://glicol.org). So…
chaosprint on HNThis demo and the comments makes me wish for a button underneath the original link that says "upvote everything here." What an incredible project and what great comments. Thanks…
xrd on HNThis is beautiful. My apologies if I missed it, but is it possible to download the produced figure as an STL (or something equivalent)?
averysmallbird on HN
Useful high-level DSL for learning the math
From 1 comment
This is awesome and I will avail myself of it pretty quickly. I may not use it directly for my project (I’m targeting SVG), but it already feels like I can benefit from the high…
eyelidlessness on HN
Objections
Cannot export meshes or STL files
From 2 comments
This is beautiful. My apologies if I missed it, but is it possible to download the produced figure as an STL (or something equivalent)?
averysmallbird on HNNo; Bauble doesn't know how to "rasterize" SDFs into meshes; it only knows how to raymarch them. It's theoretically possible, but it's a pretty complex problem that would take me…
ianthehenry on HN
Requests
Export recordings or 3D models
From 1 comment
STL is a format for 3D geometry, so the GP is asking if there's a way to export the 3D models themselves. Bauble will have a way to export recordings eventually! That's much…
ianthehenry on HN
Integration with live coding tools like Glicol
From 1 comment
Wow, this is so beautiful! Your web app demo is very neat. Do you think this can be used for live coding visuals? I'd love to use it together with Glicol(https://glicol.org). So…
chaosprint on HN
Questions
Can it be used for live coding visuals?
From 2 comments
Wow, this is so beautiful! Your web app demo is very neat. Do you think this can be used for live coding visuals? I'd love to use it together with Glicol(https://glicol.org). So…
chaosprint on HNSomething like this: https://youtu.be/iKj7IibG0OU I think both Hydra and p5.js render things to a <canvas>, which is probably the same as what your demo does, right? Then we just…
chaosprint on HN
Alternatives named
libfive
From 2 comments
You should check out libfive! https://libfive.com/studio/. Previously discussed here: https://news.ycombinator.com/item?id=26930822. It is the child of Ao, previously discussed…
fros1y on HNNo; Bauble doesn't know how to "rasterize" SDFs into meshes; it only knows how to raymarch them. It's theoretically possible, but it's a pretty complex problem that would take me…
ianthehenry on HN
Shadertoy
From 1 comment
If you like this sort of thing then also https://www.glslsandbox.com/?page=4 and https://www.shadertoy.com Unfortunately glslsanbox is not moderated very well so there's lots of…
andrewstuart on HN
shaderpark
From 1 comment
Shamelessly mentioning our project shaderpark, which is also a live-coding interface for working with SDFs but using javascript! https://shaderpark.com/
tehsauce on HN
retrace.gl
From 1 comment
I've written a tool somewhat similar that can export meshes of sdf's created using a javascript api, check it out: https://github.com/stasilo/retrace.gl
stasilo on HN
ImplicitCAD
From 1 comment
There's also ImplicitCAD (https://github.com/Haskell-Things/ImplicitCAD) which produces STLs, as it is designed for CAD. It uses implicit functions, which I believe are similar…
gnramires on HN