MNML
Games
turn-based strategy game
SHOW HN2019
How HN took it
3 positive, 2 neutral or asking, 0 mixed, 10 critical, out of 15 comments about the project. Thread score -0.46.
Docs: 2 for, 6 againstIdea: 0 for, 2 againstDesign: 0 for, 1 againstExecution: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Tutorial walkthrough video helped a commenter
From 2 comments
Very helpful, thank you.
drenvuk on HNGreat thanks for the reply, I'll check out the video!
40four on HN
Game seems interesting
From 2 comments
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HNlooks, good but only had 2 mins and gave up.
Cono5252 on HN
Objections
Registration form blocks trying the game
From 4 comments
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HNFWIW - I watched the youtube video, was curious to try a little more, then saw the registration form and closed the tab.
rkangel on HNAs other have mentioned, it's a massive blocker asking for people to sign up just to try it and see if they like the game. You can uniquely identify users using their…
crucio on HNWhy? It doesn’t ask for an email address or any information at all so what are you protecting?
gatherhunterer on HN
Tutorial is missing or outdated; hard to learn the game
From 4 comments
i have no idea what to do.
drenvuk on HNLooks interesting, but very difficult without a proper tutorial. Sidenote: forcing > 11 char passwords just seems arbitrary.
beshrkayali on HNLook interesting... I signed up. Clicked on the tutorial video. No sound or text or anything to tell me what is going on. Clicked 'Learn'. Played through part of a game by…
40four on HNThe tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
the_pwner224 on HN
Password minimum length of 11 characters is arbitrary
From 2 comments
Looks interesting, but very difficult without a proper tutorial. Sidenote: forcing > 11 char passwords just seems arbitrary.
beshrkayali on HNThe tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
the_pwner224 on HN
Low contrast and colourblind-unfriendly palette
From 1 comment
The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
the_pwner224 on HN
Requests
Allow guest play without sign-up
From 2 comments
As other have mentioned, it's a massive blocker asking for people to sign up just to try it and see if they like the game. You can uniquely identify users using their…
crucio on HNI recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HN
Clearer onboarding and in-game hints
From 2 comments
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HNThe tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
the_pwner224 on HN
Explain how to get in-game currency (b's)
From 1 comment
The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
the_pwner224 on HN
Colourblind mode
From 1 comment
The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
the_pwner224 on HN
Questions
What tech stack is used (websocket, wasm bindgen)?
From 1 comment
Hi! Tell more please about tech. U use websocket? WS-RS? Client side wasm bindgen? And more... please!
jhobucht on HN
How do .io games make money?
From 1 comment
I come accross these .io games from time-to-time, and I've always wondered how they make their money. Does anyone have an insight on this?
sclangdon on HN
Alternatives named
slither.io
From 2 comments
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HNSlither.io uses ads on the web and mobile versions, with in-app purchases on the mobile versions to play without ads. The games generally have short play loops where ads are…
modernerd on HN
agar.io
From 1 comment
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HN
bot.land
From 1 comment
It's definitely a balancing act. I'm not saying that all web games need to be dumbed down, but having built some myself “this game is too complicated” is pretty common feedback…
modernerd on HN
airmash.online
From 1 comment
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HN
krunker.io
From 1 comment
I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
modernerd on HN