MNML

Games

turn-based strategy game

SHOW HN2019

MNML

1v1 turn-based strategy game built with Rust and HTML5

mnml.gg

#turn-based strategy#browser game#1v1 strategy game#html5 game

127points
29comments
#360of 2,195 in 2019
Top 17%of 2019 by points

How HN took it

RoastedHalf or more of the comments are critical

3 positive, 2 neutral or asking, 0 mixed, 10 critical, out of 15 comments about the project. Thread score -0.46.

Docs: 2 for, 6 againstIdea: 0 for, 2 againstDesign: 0 for, 1 againstExecution: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Tutorial walkthrough video helped a commenter

    From 2 comments
  • Game seems interesting

    From 2 comments
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN
    • looks, good but only had 2 mins and gave up.
      Cono5252 on HN

Objections

  • Registration form blocks trying the game

    From 4 comments
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN
    • FWIW - I watched the youtube video, was curious to try a little more, then saw the registration form and closed the tab.
      rkangel on HN
    • As other have mentioned, it's a massive blocker asking for people to sign up just to try it and see if they like the game. You can uniquely identify users using their…
      crucio on HN
    • Why? It doesn’t ask for an email address or any information at all so what are you protecting?
      gatherhunterer on HN
  • Tutorial is missing or outdated; hard to learn the game

    From 4 comments
    • i have no idea what to do.
      drenvuk on HN
    • Looks interesting, but very difficult without a proper tutorial. Sidenote: forcing > 11 char passwords just seems arbitrary.
      beshrkayali on HN
    • Look interesting... I signed up. Clicked on the tutorial video. No sound or text or anything to tell me what is going on. Clicked 'Learn'. Played through part of a game by…
      40four on HN
    • The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
      the_pwner224 on HN
  • Password minimum length of 11 characters is arbitrary

    From 2 comments
    • Looks interesting, but very difficult without a proper tutorial. Sidenote: forcing > 11 char passwords just seems arbitrary.
      beshrkayali on HN
    • The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
      the_pwner224 on HN
  • Low contrast and colourblind-unfriendly palette

    From 1 comment
    • The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
      the_pwner224 on HN

Requests

  • Allow guest play without sign-up

    From 2 comments
    • As other have mentioned, it's a massive blocker asking for people to sign up just to try it and see if they like the game. You can uniquely identify users using their…
      crucio on HN
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN
  • Clearer onboarding and in-game hints

    From 2 comments
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN
    • The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
      the_pwner224 on HN
  • Explain how to get in-game currency (b's)

    From 1 comment
    • The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
      the_pwner224 on HN
  • Colourblind mode

    From 1 comment
    • The tutorial isn't that great, it took me a few minutes to figure stuff out. Create an account and click the learn/tutorial button. Then in your inventory/loadout screen, you can…
      the_pwner224 on HN

Questions

  • What tech stack is used (websocket, wasm bindgen)?

    From 1 comment
    • Hi! Tell more please about tech. U use websocket? WS-RS? Client side wasm bindgen? And more... please!
      jhobucht on HN
  • How do .io games make money?

    From 1 comment
    • I come accross these .io games from time-to-time, and I've always wondered how they make their money. Does anyone have an insight on this?
      sclangdon on HN

Alternatives named

  • slither.io

    From 2 comments
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN
    • Slither.io uses ads on the web and mobile versions, with in-app purchases on the mobile versions to play without ads. The games generally have short play loops where ads are…
      modernerd on HN
  • agar.io

    From 1 comment
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN
  • bot.land

    From 1 comment
    • It's definitely a balancing act. I'm not saying that all web games need to be dumbed down, but having built some myself “this game is too complicated” is pretty common feedback…
      modernerd on HN
  • airmash.online

    From 1 comment
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN
  • krunker.io

    From 1 comment
    • I recommend making some changes to improve the new user experience: Take a look at how .io and other multiplayer web games present their homepages: https://airmash.online/…
      modernerd on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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